I liked it a lot and really cute sfx as well :D
OmeXR
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Hi your spritesheet inspired me to try out bunch of grid based mechanics and eventually i made this for the jamsepticeye 2025 :)
https://omexr.itch.io/die4death2die
Wow thank you so much for trying it out! Yeah I am inexperienced in designing a balanced loop. Obvious from those lock icons in the shop I cut out most stuff, and in the end tried to balance it by having more bloom and upping the hp tick. But the time off sets are far from satisfying and I should make a better formula for them.
Again thank you so much for giving it a try and for your comment.
I liked the game upgrades are meaningful well executed very polished maybe better movement is the only thing to add but that also adds to the challenge and the charm so maybe it was an intentional choice :D or maybe I just suck haha, another person wrote following the cursor that is actually an interesting idea for this maybe. But again well done!
Hi watched the video and yeah honestly I agree with all your points. It was my first finished project and first game jam so naturally I wasted too much time on FX, glad you liked the bomb effect :D I had to cut short on bunch of ideas so that I could actually upload a finished thing before the deadline. The text is indeed for the challenge I had no idea how hard it was to communicate through icons :D MMB being pause is also so that I could say I did the "only mouse" challenge. So glad you gave it a fair shot, I will be checking out your other videos too I enjoyed watching this one :)
Thanks so much for your kind words. And yeah as I was playing it over and over again in the last hour or so, I really wanted to add lots more and I think I will once the jam ends. It really allowed me to build a simple but expandable core. My biggest sadness is I couldn’t come up with something creative :D