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Ollie Wright (2070883)

22
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1
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A member registered Oct 19, 2021 · View creator page →

Creator of

Recent community posts

If you mean at the 4th set of rocks, you need to use Q or E to rotate the ship sideways to fit through the slot. Otherwise I'm not sure where you are stuck at?

Art is great and after a little bit of polishing this stands to be a very good game :)

Short and sweet, controls are good but the game could be slightly longer :)

The presentation of this game is the best I've seen so far, and the left right movement feels good but as others have said the jump could be worked on a little to make it less of a challenge (especially considering the spikes insta kill)

I like the unique art style and the mechanics aren't like any of the others I've played so far which was refreshing :)

I liked the level design and the movement, not sure if climbing up vertical walls was intended but I used that to my advantage. I did manage to fall out of the level for some reason and had to restart but had a good time playing other than that! :)

fun and looks good thanks to the assets :)

I like the art and presentation and I totally understand that it could've used a bit more time in production - I'm sure it'd be a very solid game with a little more time

The movement and clean controls make this game accessible to all, I'd say the combat could be improved as I didn't manage to attack without a very high chance of being hit due to the size of the platforms, but I had a good time playing :)

I love the tongue in cheek feel of the game :) I agree with the message of the game capitalism is perfect and no one is ever exploited and large multinational corporations do their best to make life better for all :)

I liked the art and the feel of the game a lot

I liked the physics a lot and the gameplay was fun :)

Short but in the right way, where a lot of the games feel like if I played them all the way through I'd get bored this kept me interested with the inclusion of the timer. I liked the sound effects too. I would suggest a few more options be included in terms of progression and automation but its a good foundation and i had fun playing :)

Very well made game - art is really good and the game itself feels solid to play, as others have said, I like the ability to have more than 1 type of material as well.

I think this is the best submission here, I've rated 5 on both gameplay and originality. The execution is very well polished for the given time frame and I don't think there are any criticisms to me made :)

As others have said, the visuals are good and the idea for the gameplay is definitely there, and has a lot of potential. Sound design is good as well

Nice concept and sound is well done :) good choice of assets make the theme feel a little chaotic in the right way. I did randomly fail sometimes so not sure why that might happen but other than that cool game :)

Cool idea and decently executed - gameplay feels fairly fluid but I would argue that the camera controls could be inverted to make it more similar to other 3rd person games. Very cool to see a 3d game though.

I liked the idea and the controls feel solid. Music is give a nice feel to the game and fits the art theme nicely. My main issue was that the first time I tried to play I was spawned so I would insta-fail every time (didn't touch the first platform and fell straight into the spikes). Other than that, nice game!

I like the spin on the classic "flappy" mechanic - was slightly confused the first time but made sense after reading the description. Assets and mechanics are solid. Next step may be in game instructions or sound.

Impressive game considering it was made in such a short time - music fits and the presentation is pretty solid. My only criticism is that there is no bottom collider, as EMunday pointed out, so I thought the game wasn't working the first few times that I played it - but once I figured out what was going on it was fun :)

Fixed the volume problem :) the downloadable version might not have it but the online version should be updated!