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OliviaQiu

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A member registered Sep 24, 2024 · View creator page →

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I really like the setting of your game, where the two key elements—Good and Money—play a central role. Throughout the gameplay, I felt immersed in the magic circle, trying to figure out how to balance these two scores through my choices. It's also a great design decision to highlight this setup on the first page by using a different color for the text, making the mechanics clear from the start. Additionally, the multiple endings are closely tied to the player's decisions, making it exciting to explore the various career paths of the witch in this fantasy world. The introduction page also looks fantastic!

I find the game's narrative immersive and fascinating, though the ending feels a bit abrupt to me. It would be great to see the storyline further developed, incorporating techniques like variables to enhance the interactive experience and place more emphasis on player choices. The way the choices are interconnected is well-designed; at times, a decision will advance the plot, while other times it loops back to previous scenes. I found it really interesting to explore these choices and uncover the storyline as it unfolded.

It's fascinating how the game reimagines the story of witches in the digital age. The Arcane energy is not only crucial for the narratives, but also crucial for the interaction. The calculation of Arcane Energy throughout the game is brilliantly designed, immersing players in the experience of a witch practicing magic. Additionally, the game offers a lot of possible endings, reflecting the witch's future development, which is deeply tied to the player's choices. Although the impact of these choices isn’t always immediate, they shape the outcome in relatable ways, adding depth to the overall experience. 

The game begins with a dialogue format that instantly immerses players, drawing them into the magic circle of the game's world. The interactive elements are engaging, allowing players to enter their name and even rename the bookstore. It would be even more captivating if the names chosen by players influenced the later plot development. Additionally, the design of the mental and physical strength bars plays a crucial role, signaling the end of each day. When a new day begins, players remain within the bookstore storyline but, depending on the choices they’ve made, they experience different daily tasks at the store. The story never needs, just as those characters living in the game.