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OliviaMango

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A member registered Aug 30, 2022

Recent community posts

I got a 02.30 2 months ago with a couple mistakes. I honestly believe sub 2.20 is possible with perfect movement

oh ok i understand. the issue it that its super inconsistent, and only happens every once in a while. thanks for the reply, excited for future games

Amazing game, but I noticed an annoying bug, when speed running.

When placing a bomb rapidly after exploding one, the new bomb will sometimes glitch a bit and won't show up till like 0.5 seconds after placement. It also won't make the player jump, it'll just flash and and appear behind player after a while.

This can make speed running difficult, as it's not concistent every time. I've lost a few runs on good pace to this bug. 

Still a 5/5 game, very cool.

Do you have plans on adding more levels? I would love to see this part of the game as level 1, then have more to complete

If anyone is stuck on this part:

Place 2 bombs stacked right next to the tunnel. Move 2 blocks to the left and blow up the first one. That'll boost the second bomb high enough for you to get under.

Honestly you saying you aren't into deck builders, when you haven't tried any others baffles me. You should definitely check out other deck building games, they are super underated.

Really cool game! One thing I did notice is that it can be hard to tell what some of the cards do. Especially Increase/Decrease on certain cards. 
On some cards "Increasing Hunger" means means you get more hungry, while some cards has "Increasing Hunger" meaning your max hunger goes up. Same thing with HP.

As an example, I had a Vampire run, where I build it around having high HP and gaining points on the hunger-bar every flip, meaning I could use the vampire bites to do mad damage. I lost at boss, because of buying a balance card at wave 29, that said "Increase Hunger 1.5x while Decreasing HP 2x" - Because of how the other cards are worded, I took it as meaning, I would get 1.5x more hungry, while taking 50% less damage. It turned out my hunger bar got multiplied by 1.5 and my MAX HP GOT HALVED?

I also noticed that gaining gold is way too easy compared to how rare it is to see the shop. I end most runs with +50 un-used gold.

This game has a lot of potential, though I would generally love to see more clarify on what each card does.

New WR - Still MANY improvements to make. Sub 2:20 is definitely possible with optimal movements

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It would be really cool, if there was a way harder endless mode with bosses, where you could save some of your deck between runs. 

Basically you would earn gold in-game, and there would be a shop in the main menu where you can buy packs of card to add to your starting deck. Then have stuff like radar or gold mine be extremely rare.

Really enjoyed this game, wish there was more to it so i could play it for hundreds of hours

This is one of my favorite games on itch.io, had such a pleasure playing this! Beat it using only "gold mine" card and buying a bunch of more resource cards from shop. Towards the end, I was getting like 3-400 ores every round, and could just reroll the shop until i got more gold mines.

I would love to see more levels, or perhaps an endless mode, where it just keeps increasing. Perhaps, you could make it so every 5 levels is a boss, or something, where you could earn powerups or something more useful.

For balancing reasons, if you decide to make more levels, I would love to have more turns in a level at later stages - when the deck gets too big, you aren't getting through most of the deck in the few turns we have. Also, a way to start a turn with more than 3 energy would be nice (maybe that could be one of the powerups in endless mode)

Anyway, tysm for this game, it was a blast!!