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OlivePaige

6
Posts
A member registered Feb 25, 2022

Recent community posts

This game is really great!

I feel the early waves of enemies move pretty quickly, which can be a bit overwhelming when you start a new game.

I wonder if raising the price of towers that aren't needed in the first few rounds would help the player know that the tower wont be effective in those rounds. (based on enemy type)


I really like the graphics and music, the game is great.


-Alexis Rivera

1. The experience was pretty good! I feel like the time between tasks is pretty good.

2. Maybe a 6? The game has a overwhelming feel but I know that is intentional given the game theme.

3. I think it would be interesting if enemies became more aggressive over time.

4. The event notification system is pretty good, Maybe making a icon for each event would help make the game feel faster paced? With the player beginning to associate the icon with the event happening.

5. Space Crystals were interesting, I think maybe finding a few stray ones around the ship might help the player get started while encouraging exploration.

6. The game is fun! I enjoy the aesthetics.

7. Nothing new aside from what was suggested in the other points.


-Alexis

This is really good!

The day length and oxygen timing is good, I like that oxygen can be replenished from enemies as well.

The controls and enemies are also really well done, I think it would be cool to have the enemies become more difficult as time passes.


I think having the dialogue box disappear after finishing a task would be really nice, it staying makes it seem like a task is not complete.

I'd rate the current difficulty at 5

-Alexis Rivera

The controls are really good, moving around and attacking is fun. The dash is fun to use.

The enemies are fun to fight, I think it would be interesting if they had a chance to parry or block an attack.


-Alexis Rivera

(This is Alexis Rivera)

This is pretty good! I love the way the game looks.

I noticed that a downed character can still attack, is that intentional?

Also, if I'm holding down a movement key while switching characters, the character I switched from seems to still move a little

(This is Alexis Rivera)

1. I was a little unsure about what the abilities were at first, I thought the arrow ability was an attack for a second.

2.The game controls pretty well, I noticed that moving seemed a little more difficult while using the arrow ability, which I was holding down the key for the entire time/

3. I think an attack or way to defend myself from enemies would be interesting, like a shield they bounce off of maybe.