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Olikat

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A member registered Aug 11, 2018 · View creator page →

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someone found out how to shake text. very nice drawings

crashed :(

visually quite nice and a interesting idea, but going through platforms was buggy and my gun stopped working after the first level

the bullets and enemies were extremely slow compared to the player, but otherwise looks alright

pretty fun, the controls felt a bit unreliable and a health bar would be appreciated, but overall pretty good.

Interesting gameplay, the graphics could use some work.

(1 edit)

Bit confusing because of no tutorial. But seemed solid

Thanks. Yeah we sorta went on a tangent from our original idea, hopefully it still fits the theme enough to count.

Holy shit this is amazing

PaintJam 2 community · Created a new topic Is there a theme

is there a theme or is it whatever we want?

other than the fact that nightmare and creepy are easier than normal, its pretty fun (if a bit simple). Good job

Hello, when i launched your game it came up with an error: "The code execution cannot proceed beacuse UnityPlayer.dll was not found. Reinstalling the program may fix this problem." It sounds like an issue with the building/exporting of the game

HI, sorry to hear that it crashed, could you explain a bit more. Did it crash after a level? as it lanched? after level 5?

When you phase you cant outphase (maybe i just dont know the controle) and there is a tree that i couldnt get past. Still pretty sweet :)

Error: RPGVAce RTP is required to run this game.

are we allowed to use game engines such as unity?

(1 edit)

I was a bit harsh and it is a great game, its good you added the difficulty because I am  not a very good typer. On easy and medium its boring and past that i can't do it, As you say very hard to balance.

thanks for the feedback. We had planned to add a boss at the end but didn't have time to add it.  Thanks for trying it and we're glad you enjoyed it.

(2 edits)

Probably gonna win the jam. The best In my opinion at least.

edit: I actually went to the trouble of opening this game three times and player for like 10 minutes when i was bored rather than another game. If I was give this and asked if it was made in two days i'd say no. Well done!

It's certently ragey but doesn't seem to follow either of the themes (Lost and rhythm). The graphics are nice but its locked at 30 fps which makes my eyes bleed. The sounds are ok.

Simple and can be fun but not quite ragey. Music is good and so is the menus but the gameplay gets boring after a while and I think you should color code the different keys so that its easier to go faster and therefore is less boring.

Its really annoying...

It doesn't really follow any of themes that strongly, The music was ok but its sometimes didn't start again after i died. My best was 10/100 so its pretty hard and the falling Stalactite were very annoying. 

The music is Chime - Phototropic [NCS Release] 

The game play is about memorizing patterns and can be a bit annoying if you keep dyeing on the same bit. The graphics are nice and so is the sound but it gets a little repetitive.