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OldSpicyMustafa

4
Posts
A member registered Dec 19, 2021 · View creator page →

Recent community posts

Hello, 

I've played a few hours of this game, and there's a few issues I think you really should've addressed before its release. Firstly,  the level design of this game is baffling. It's so confusing trying to figure out where I can and can not go in this dark, unfinished mess! For example, in the main house, upstairs, there was this key in the bedroom, but I can't find any door that accepts it. I can't even tell if I collected it or not because it just... disappears when I click on it!

Furthermore,  the gameplay of this title is terribly simplistic. Just grab the bucket on the counter and click on the children. Unfortunately, despite their awesomely-stylised visuals, they too were bug-ridden, as only one of the kids in the game even moved. This was a massive let-down, especially considering their numbers.  To make matters worse, said one that was moving must have been using a placeholder skin or something, because they looked nothing like the other children. I tried to take a photo of them, but the lighting messed that up as well.

In conclusion,  I hope that you will see this plea and at least consider tackling the issues highlighted here as soon as possible, as I doubt that I'll be the only one who has experienced such headaches with this title, and this will surely turn future players away if the game is left in its current state.

Despite how much I struggled, it was well worth it! This game was so much fun! The Doom/Wolfenstein gameplay was so nostalgic, pulled together by the awesome visuals! I've haven't got to the end yet, but I'm gonna keep on trying! Thanks for making such a great game!

I really liked this game! The visuals are juicy, its right up my alley. The writing is fantastically hilarious, it was a great balance with the creeping atmosphere, which I think was greatly executed! Really promising stuff, keep it up!

This was a pretty fun game! I'll admit, most of the jump scares got me, especially the one near the start. The gameplay was quite simple, and I can respect that, more so since this was a Game Jam project. The art style was definitely my favourite part about this game, I really like games with that old PS1 graphic style. I can also appreciate the sporadic, twitchy movement of the enemies as they shamble towards you, it's little touches like that which really help immerse the player! :)