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OldAchoK

10
Posts
A member registered Jul 17, 2024

Creator of

Recent community posts

Scary cause of real counterpart, nice visuals, but my eyes lil hearted of it. Really liked the atmosphere and visuals, especially liked bhop feature.

Very good, man, truly amazing work, like riddles and unserious vibe, really liked it. Well done, so many mechanics and no bugs.
May be only with some ray collision, cause in second room with rays could hit mirror even if blocked.
But trule a gem of the jam

That's amazing, Glad that Granny didn't overreacted. Rly liked it even ps1 vertex filter. Pretty solid, like a diamond

It's terrifying and dissgusting, feel sorry if that's someone rl experience. 3D style is good something like Little nightmares or Hello neighbour

Cool idea, pretty solid vission

Cool, I like the way it works, great style due to time limit and mechanics works perfectly

Nice idea, and interesting decision for making an rts like game

Cool that you fixed, i didn't use shield due to slow anim and inefectivens cause enemies could hit from sides. I used cavalry tactic, circle around theme and take one by one. About parry - I mean if i hit in wrong time enevy with shield they block my hit and counter attack, i couldn't duplicate such move, so this was reason to mention it. But first of all - your game works good and nuances that i mention was insignificant in contrast with games feel.

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I like the way it works, as straigt as it is. Cool mechanic with sward fights. All that is matters is in its place, but quite sad that without sound. I walktrough 3 levels, 4th with 3 bosses i couldn't handle because of framerate and unfair mechanics for player, such as enemys parry, if it available for player, than my mistake. In conclusion i would say that this is pretty strong game with titanium bones a.k.a. game mechanics. Don't stop and goodluck.

Best of the best! Next winner of TGA