Je suis un humain de la planète Terre . J'adore votre jeu. Juste le métro a eu raison de moi . biiiip boooop <3
Offichigo
Creator of
Recent community posts
The visual style is superb—truly creative and original; kudos on the art direction! The music is lovely, too, and fits the atmosphere perfectly. Instructions are provided, but the mechanics (columns, rows, wheel rotation) are tricky to grasp quickly; a step-by-step interactive mini-tutorial would help players get into the game more easily. In any case, great work on the atmosphere! -Off
Nice concept! The visuals are cool and the mini-games are addictive. However, as others have mentioned, the typing mini-game and the ID-matching one take too long; the 2-minute timer feels like a drag. Another frustrating point is having to start all over again just to retry a specific mini-game; a system to replay a specific mini-game directly would be great. Good job overall! -Off
Really fun—I wanted to play again and again to beat my own score! The concept would work great as a mobile game for a quick time-killer. The only downside is that some colors are too similar, which could be an issue for colorblind players (a high-contrast mode or adding symbols alongside the colors would be a real plus). Otherwise, a great little game—well done! -Off
Hi! I gave the game a try; here is my feedback:
Pros:
The concept is fun once you figure out how to play, the menu visuals are pleasing, and the weapon upgrade system has good potential.
Areas for improvement:
The attack control (left-click) isn't clear enough at first; it took me a while to understand it.
Some sprites are too small, making it hard to see what's going on during combat.
It's difficult to clearly see which direction I'm aiming; a more visible direction indicator would really help.
Overall, a good prototype with a solid foundation to build on. -Off
Wow, such a creative game. I love the concept of a terrifying game show—it’s a great critique of the "more is more" mentality in entertainment and the descent into violent games. I also loved the ending glitch. Well, I didn't actually win the game; Bob killed me. The only downside for me was that I would have liked some subtle sound effects during the turtle game, though I did appreciate the lack of music during the mini-games; it made me feel really uneasy, which worked well for the atmosphere—it felt like being on death row. Nice works ! -Off
Wow! I really enjoyed the variety of spells and enchantments. You can tell there are countless combinations to test and different playstyles to try out, which makes you want to experiment and start a new run just to see what works best.A quick confession: it took me ages to figure out how to earn XP 😅. I was convinced that getting hit by enemies was part of the progression system. Once I finally realized that the small white orbs were the key, everything became much clearer! Anyway, great job! -Off
Hi everyone!
There are only about 9 hours left to vote, and I'd really love to spend that time discovering more jam entries!
Our game is Félicette Spins in Space, a short puzzle-platformer where you help a space cat navigate a rotating space station.
You can play it here: https://offichigo.itch.io/felicette-spins-in-space
If you give it a try and leave a rating, I'd really appreciate it. And most importantly, share your game too — I'm excited to play as many entries as I can before voting closes and leave feedback when I can.
Good luck to everyone, and have fun playing!
-Off
Hi!
I'd love to get some feedback on our game jam entry, Félicette Spins in Space. It's a short puzzle-platformer about helping a space cat navigate a rotating space station.
You can play it here: https://offichigo.itch.io/felicette-spins-in-space
Feel free to share your game as well, and I'll be happy to check it out and leave some feedback. Thanks! -Off
Hi!
I'd love to get some feedback on our game jam entry, Félicette Spins in Space. It's a short puzzle-platformer about helping a space cat navigate a rotating space station.
You can play it here: https://offichigo.itch.io/felicette-spins-in-space
Feel free to share your game as well, and I'll be happy to check it out and leave some feedback. Thanks! -Off
Hi!
I'd love to get some feedback on our game jam entry, Félicette Spins in Space. It's a short puzzle-platformer about helping a space cat navigate a rotating space station.
You can play it here: https://offichigo.itch.io/felicette-spins-in-space
Feel free to share your game as well, and I'll be happy to check it out and leave some feedback. Thanks!
-Off
Thank you so much for playing and for the lovely feedback! We're really happy you enjoyed the art, music, and puzzles. The jump sound effect finally getting the recognition it deserves is a huge win for the team. 😄 As for the chair... congratulations, you've experienced the authentic "game jam puzzle design"™ experience. We knew the solution, so naturally we assumed everyone else would instantly understand it too! We'll definitely keep that in mind if we revisit the game. And the notification voice? That's completely fair. By the end of development, we'd heard it so many times that our brains had stopped processing it altogether. 😅 The Sims comparison made us laugh though — we'll happily take that as a compliment!
Thanks again for playing and for taking the time to leave such thoughtful feedback. Comments like yours really make the whole game jam experience worth it! - OFF
Thank you so much for this lovely comment. The illustrator actually drew the sprites by hand and then scanned the drawings. Producing this game in a single week was a real challenge; unfortunately, we had to cut some levels and introductory sequences to make the game easier to understand. Félicette’s story was a cruel experiment, and we wanted to honor her memory by letting her live again in space—this time, not as a test subject for humans.
Here is our game, https://offichigo.itch.io/felicette-spins-in-space have fun! <3

