Yes,I totally agree on that! It was on the plan to make a short tutorial, but couldn't make it on time unfortunately. Will probably add it after the jam ends. Thanks for playing and giving feedback, is much appreciated :)
Nice one for being your first game. Given the different types of tool you have at your disposal I would have like to be able to place the squares wherever I wanted, but else really great job. Good luck!
Love the vibe, could spend hours on these type of games. Took a while to get how to play tho, but could just be me. Beautiful sound design also, really enhances the mood. Good one :)
What a work for being made in just 7 days, beautiful! Very polished and funny to play. I personally found the movement a bit too stiff, but the roll helps with that. Keep it up :)
Maybe it's just me being dumb, but I would have liked something (like a grid of some sort) to better understand when I'm in line with the food. Well done anyways :)
Wow, that's really cool! Not having just one weapon is a very nice touch, and also the style is really charming. Hope you're proud of yourself man. Good one :)
I quickly uploaded a Windows version—let me know if you run into any issues! I also updated both the Web and Windows versions so the spike colliders are less unfair and now match the sprite better
The double jumps weren’t intended as a mechanic, so it’s something I’ll probably fix in the future. But for now, feel free to use and abuse them to get a better time!
I have no idea how you managed to double jump. I even tried replicating it with combinations of slowing time and jumping at the right moment, but no luck. If you could let me know when it happened, that’d be super helpful. Anyway, I’m really glad you liked the game!