I'm interested :D
Octorok Pirate
Creator of
Recent community posts
Loved the tile sounds as ceramics clanged together. So satisfying. I enjoyed the game overall, but one thing that would improve it I think would be to highlight the tile that is selected (or make it more noticable). So many times I'd go to select a tile, forgetting that I already had one selected and I'd move it instead of selecting a different one and I'd need to restart.
It felt really fun to move the character around - good speeds and control. It was a nice game, but I couldn't get my watermelons to stay in the brown area. They just kept rolling a billion miles an hour and bouncing back out and killing my partner XD It made me laugh but I couldn't win, I kept losing XD
This was a fun set of mini games! I liked the mood of the labyrinth with the darkness on most of the level and light around the player. I also liked the order of the mini games. It was a little hard to see what you needed to do when the red 5 seconds left covered the player, so that could have been moved down a bit, but great job on the game!
Loved the game! The dialogue is great - "It's a medium tree. Oh wait, it's a Large Tree" XD. You did a great job on the art too. I wish the move speeds were a bit faster, but I enjoyed interacting with everything I could. The character of the game was much more expressive being able to interact with nearly everything, and the style of the dialogue matched the style of the art really well, which I've never thought about before in design. Glad I tried it out!
