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octogoon

84
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A member registered Oct 08, 2021 · View creator page →

Creator of

Recent community posts

They're dead, Angry Cone Person. They're dead.

by the way a newer version is NOT in the works anymore because who even cares. This version is still making numbers for whatever reason.

q

linux killed my wife and ate my newborn son

Good.

I can't even count that high (My education was neglected as a child)

I stole the model from somewhere.

This is one old project haha

I had to download it myself to check, and I don't think you can. A MUCH better one is in the works tho, so stay tuned for that.

What.

i am very confused.

Thanks for the feedback, it helps a lot! Sorry for losing before the bar running out-im still kinda confused abt how unity ui scaling works lol

also i know its pretty confusing i didnt have time for an actual tutorial but i did leave some instructions in the description of the game :(((( definetely gonna ad a tutorial in a future update

and thanks for reminding me about exiting the game because i forgot to implement a hotkey for that lmao

I dont think theres really a goal to this game like there isnt a score system or a way to win as far as i know. it does fit the theme tho. i like the visuals but the animations are kinda rough. The bg sfx just stops at some point, which does affect the atmosphere of the game. Other than that, its pretty cool!

The game was really fun! The visuals arent bad at all, but i have seen better. The sfx will probably need a little more work though. I was so hyped when i finally completed the game lol- also i think that the difficulty isnt so easy its boring but also isnt so hard its frustrating! Nice work!

i am inside your walls

I like the game, however the visuals just seem kinda unpolished...

sound: check ; music: check; you got that all done.

i like the fact that you actually have to calculate if you should move more or not, if you will fit or if you will crash into a wall. even if its not intentional, still really cool.

as a claustrophobic, i can confirm that this is a game.

also is it just me or does the game look like it was made in scratch but converted to html with that one website whose name i know and didnt forget??

idk for me that just makes it a bit better- you have to actually think: will i actually be able to fit it in there? dfsiguhsdfkgjdsfkgjhsdfkgheskdjghdksfjhg

The game is really fun, but im not smart enough to complete it lol

i find it kinda frustrating that if i make a mistake sometimes i have to restart the whole game because i get stuck tho :(

it does go after the theme and in a creative way as well.

i really like the visuals but the ui is not pixelated like the rest of the game which bother me a bit- but other than that, the art is great!

I also dont have anything to complain about regarding the sfx. Great work! This has so many chances of winning the jam!

This is so cool lol-the visuals are the best ive seen in this jam. its got a really unique style. i also really like how the text displays are actual parts of the map.  the "limited space" theme does fit here really well. however, there arent any sounds except for the bgm.

This is probably gonna win the jam lol-

the game was really fun! i really like the interpretation of the theme. the visuals were really good but some of the sprites had a filter on them which removes the pixelation, which in a pixelart game you do not want. i think the game is made in unity so just set the filtering to point or whatever it was called lol

the soundtrack is pretty good as well, but i dont think there are any sounds, as far as im aware of...

i dont really like that the platforms get smaller even when you touch them from the side. apart from that, great job!

got a score of 2630!

the graphics are cool, but when you select the wheat it doesnt change the sprite of the inhand item indicator. I dont think theres really any sound other than the music which is just like a 3 second loop so i cant really rate that really high-

it does fit the theme, and relatively creatively i think? maybe?

sad that you couldnt get the sprinkler to work tho, that would add a whole another layer to the game, now its just kinda empty. it could be a really cool game if you continued adding to it! hope this feedback helps!

Oops. i had lots of trouble with that bar's size, its supposed to be smaller, but i thought i have already fixed the issue. unity ui scaling is weird :(

gonna look into it tho, lemme know if anyone else is experiencing this.

The game is just really easy and that makes it less fun...

im a big fan of the concept with the slots like malfunctioning and stuff but idk if it really fits the theme of "limited space"? like there are always extra slots that you can place the things in, its not really that limited.

The sfx and music are pretty cool tho and the overall vibe of it is nice as well

i tried playing it bc it looks really cool but the browser just gives me an error-

is anybody else experiencing this?

i really like the visuals, but the sound is just meh. the footsteps are louder than the portal sound, which in my opinion should be louder bc you hear it more rarely and its more important, and when you move diagonally, two footstep sfx play at once. the concept could be more creative, but  i cant really blame you bc my creativity is 0 lmao-

the gameplay kinda reminds me of the pokemon ice sliding puzzles, dunno if that was maybe an inspiration.

i cant really see how this fits into the "limited space" theme tho? idk maybe im just dum (im am)

overall, maybe an average of like 3 stars- keep coding tho, ur doing great!

the soundtrack was made in like 2 seconds but thanks lol


So theres the users cursor which moves around by its own. You can press space to teleport the camera to it. When the cursor touches  the download button of a gray ad the bar at the bottom gets shorter. That means that the storage space is lower. If its too low then you lose, if its really high you win? Maybe? If the cursor touches the download button of a red ad, the storage space gets lower and a bunch more ads appear. If the cursor touches the download button of a green ad, the green bar at the bottom will get longer, meaning that you will recover storage space. Using these ads is the only way to win(?).  Theres also some yellow things here and there. Hover over them with your ACTUAL cursor to collect them. Thats how you get energy. You can see in the top left corner of your screen how much energy you currently have. If you have 3 or more energy, you can spend it on a block. Press 1 on your keyboard, then a target will appear on your screen. The target follows the camera so move the camera in order to move the target wherever you wish. When you're done positioning your camera, dont forget to press 1 again to actually place it. If you changed your mind and do not want to place it anymore, press 3 to cancel the placement. However, you cannot reverse the placement if you have already confirmed it by pressing one again. The user's cursor cannot pass trough the block, but you cannot place the block on the user's cursor. Try to place blocks strategically in order to try to stop the user's cursor from touching the download button of a gray or red ad. But be careful, because the block will eventually despawn! if you have 8 or more energy, you can spend it on a "move" by pressing 2 on your keyboard. The target will appear on your screen again, functioning the same as before. Press 2 again to confirm your placement or press 3 to cancel it. If you have confirmed it, then the user's cursor will move to the position that you placed the "move" in in 100 steps, meaning that no matter where you placed it, the user's cursor will reach it in the same amount of time. Try to place the "move" strategically, preferably on or near the download button of a green ad.

Idk if youll actually read all that but hope it helps anyway lmao

<a href="https://forms.gle/tHDnW3i6eVscpEPq7" ,0+64"="">https://forms.gle/tHDnW3i6eVscpEPq7</a>

so u can paste it

i have children in my basement

Report bugs you found here. Any sort of evidence really helps!

i dont like this post. Screw you

h

same tbh

Thanks for the new excuse idea.

"Yeah i know i said horrendously offensive things in my game but i figured that was poetic"

how did i not see this post?!!?!  Well here i am, like 4 months late, from romania.

What does this have to do with fake virus maker lol

Glad you liked it! Not glad that you're french tho, I'm sorry for your loss.

(1 edit)

ik, it do be lookin kinda   s u s

but its safe lol

hello i really like this program it is better than ms paint and photoshop combined and you are very handsome

"Mario meets Tetris"? Hmmm, that sounds familiar...

Dr. Mario - Wikipedia

Jo Martin