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Octane Ghost

51
Posts
2
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A member registered Feb 19, 2022 · View creator page →

Creator of

Recent community posts

I’m sorry to hear that. If I could give you some advice, allways publish web builds. People are less inclined to play games that they have to download than those they can just click play. I spent the entirety of friday figuring out how to do web builds:D

Oh I totally get that. I spend the ENTIRETY of trying to figure out how to do web builds, because it was so difficult. By the way, if you have some time, could you also rate my game? Thank you:D

Thank you! I sadly ran out of time to do more stuff XD.

Wow thank you for the thorough feedback. I know, the waves are more or less the same from 5 to 10, that's a shame. Originally I wanted to do so much more, add comets that circle the planet and give you power ups, add upgrades to your weapon that you could choose, more asteroid types and so on. I simply ran out of time :D (and also my bro cancelled on me so I had to do all the graphics myself, that took wayyy longer than expected). I uploaded the final version 23.57  XD. Before the prerequisite dropped I wanted to add stuff like lasers and bombs, but that wasn't so simple to do given the 3 buttons only limitation.  But I like that you enjoyed the atmosphere and the story, thank you.

Oh shoot I forgot to add dialogue that explains, that sometimes asteroids collide with one another. Thank you for your comment!

I couldn't reset the game and didn't know how to go back to the place where I could choose three different rooms. If you have time could you please rate my game as well? Thank you!

If you have time could you rate my game as well? thank you!

that makes sense XD. If you have time you could leave a review of my game as well.

The game itself looks pretty alright. I recommend uploading a web build, as not many people actually tend to download games. Also a tutorial would be great, it was very unintuitive XD.  

Interesting idea, left you a rating:D

I agree with everyone, the dismantling button is frustrating. But the concept wow, you got 5 starts for that sure

Great theme, I found the controls a bit difficult. 

This could TOTALLY be a ps1 game. In fact I think it has similar graphics than micro machines

Thank you I really appreciate that:D I tried my best to make the game as complete as possible and the story was an essential part of that

I really like the concept. Thank you for the entry.

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There are a lot of things that could be improved. The game concept is nice, I like that. If you made the game more dynamic it could be a banger. Oh also I like the upgrades

Screen too small. I recommend doing the same thing I did, creating the graphics small and then upscaling them to a playable resolution. The game itself is pretty fun:D

Very slow movement, not much variety. But it's very retro, that's a plus

The aesthetics are really nice on this one

Thank you. It would be great if you could rate my game as well.

I like the controls on this one. The dashing is satisfying

Chaotic lol. 

Interesting concept, but I got stuck unable to change my controls

I like the controls idea, but needs an indicator to show how far I can jump.

no game uploaded yet

I love the concept of movement in this game. Music and artstyle is great. But the mace rotates too fast, it makes the game barely playable

I see this was made for the miniscript entry, but it doesn't fit the theme or prerequisite at all XD

I like the concept, but the minigames need balancing. I couldn't finish the first one at all.

Wow I was really impressed. I could really imagine this being a legin minigame on some old gba game. On my first play the game didn't  load the  fish monsters stage, it was stuck. 

Wow nice artstyle. The concept is very creative, basically a platformer made in a 3d space. There are some bugs, like for instance when you lose all hearts you sometimes don't immediately die 

Interesting concept, but the design wasn't intuitive at all

The game is a big buggy, and it is quite hard to move. But a nice concept, needs more polishing

Thank you very much! Yeah the controls are definitely something you can get used to, originally the game was supposed to be way more difficult, but I wanted people to actually reach the epilogue:D

Nice drawing. I fouind the sudden camera movement when switching direction a bit distracting. The controls could use some polishing

I enjoyed it, could be a killer mobile game.

Honestly amazing concept. But it wasn't explained enough, I found it a confusing. A tutorial would be helpful

Game not set to public

Nice concept. It is quite difficult to master though.

Nice platformer, not my cup of coffee but overall fits the theme quite well