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OchAye

16
Posts
A member registered Jun 07, 2025 · View creator page →

Creator of

Recent community posts

Love the game, mechanic was interesting and the music and sound effects where great. Also the way the player sprite moved was cute.

Cool concept, love how quickly things can get out of hand when you rack up enough upgrades. I would suggest offsetting the boulder from the centre of the screen though so you have more time to react to the boulders and trees but other than that great game.

Glad you enjoyed my game and thanks for the feedback, music isn't really my speciality but I'll be sure to work on it.

Awesome game! Loved that I had to think about all my movements before I made them, art style was great and the level design was challenging but fun.

Loved the aesthetic of the game and how hectic the game can become when you've only got one fruit left to find but you can't see it anywhere.

Thanks for the feedback, glad you enjoyed my game.

Glad you liked the transportation effect and you are right the game can feel slow to play.

Thanks for the advice I'll be sure to add that feature if I ever improve the game.

Thanks!

Had fun messing around with all the buttons and sliders.

Really enjoyable and love the contempt. 

Super addicting game with amazing sound effects.

Very impressive game for a solo dev, really cool art style and music, super fun to mess around with the speed and jump boosts.

Very creative idea and addicting game loop.

Cool game idea. Really like the design of the player character.

Thanks for playing my game! For the transportation effect I created a path whenever the level started and every few seconds would add the players position as a point on the path. When the player hit a spike it would move the player along this path until it reached the end where it would delete all the old points and start again. For the visual effects I just messed around with gamemaker's in built shaders layer. Hope this helped!