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OcelotJam

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A member registered Jul 10, 2022 · View creator page →

Creator of

Recent community posts

A lot of fun and amazing visuals!

Hi F J A R N S K A G G L,

Thank you for the feedback, we agree, we do wish we had a bit more time to create some simpler puzzles.

Your game is really fun, we love the visuals.

Thanks The Great DS :)

We're glad you liked it!

Hi Dorsey Bros,

Funny you should say that actually: in an earlier build the pitch rise would go up indefinitely, eventually becoming painful lol! We put in a pitch limit to counteract it, but perhaps we should have set that a bit lower? 

We definitely could improve the training levels to make the rules for the tiles a little clearer. 

Thanks for your thoughts!

Hi RevanousHydra,

Thanks! We're really happy with it, and we think we might try to make more games now that this one sort-of-worked. :)

Hi deuxdeux! Sorry to hear about the crashes... we're very new to game development (this is our first attempt at writing a game!) and are not sure what it could be I'm afraid :(    If we figure something out we'll post again to let you know.

Perhaps another browser could work? Or you could download the game?

PS I just tried your game: similar concept to ours. You've got wonderful visual and sound design, and it plays very nicely!

Thanks for the feedback Stingby12! It's our first attempt at sound design so we definitely have some things to improve on. First attempt at a game full stop actually lol!

Puzzle 4 is possible, here's a hint: you will need to hit all of the numbered tiles to get it. And you are allowed to move onto the starting tile again during a level.

Hi bluebe123, thanks for the feedback! The number on the bottom of the dice doesn't matter so much as the number on top. Our intent with the second puzzle was for it to teach the key mechanics: you must match the number with a blue-dot tile, and avoid the number with a red-dot tile. We might have to have another go at that sometime to make it more effective as a tutorial.

A useful thing about dice is that opposite faces add up to 7, so you can use that to always know what's on the bottom of the die if you need to.  We could probably find a way to teach that in the game too.