I’m glad the game continues to evolve, expanding its mechanics while maintaining good balance. It’s the kind of game that keeps you glued to the screen.
I do have one suggestion, though. Creating a large number of animations for entirely new transformations would be a massive undertaking, so why not expand the existing transformations with additional stages instead?
I’ve often found myself in very long battles where the transformations reach a stalemate. Adding extra stages to the current transformations could help keep battles progressing while reducing the development workload. This approach would also give you more time to gradually develop completely new transformations in the future.
It’s a fantastic game—keep up the great work!