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Overactive Imagination Games

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A member registered Sep 08, 2024 · View creator page →

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Junko's arc includes muscle growth over the course of her stories. But this game is much too early in development to have that final appearance ready in-game. We're sharing fully transformed pictures of the ladies on the Patreon but it's a trickle, not a flood, so that the focus remains on developing the game itself. If you follow the project, you'll see what we're adding every month. And if you choose to support financially, it's deeply appreciated.

There is one character with a muscle growth arc in her development. It would appear that the game ended up on a list that made it seem like it was 'about' muscle growth and/or femdom. It isn't, and it was never our intention to represent it as such. The increased traffic has been gratifying but we're not trying to mislead people.

You're the first person in thousands of downloads to make this complaint. We'll touch up that interaction.

!!! SPOILERS !!!

If you're on the first week, he declines (because the phone adds more features to the game) so that you go forth and explore a simpler world without phone events. This limitation will make more and more sense the more contents get added to the game.

But once you're on week 2+, just go to the computer desk and click on the phone.

We're working on new contents every month. If you enjoyed the project so far but not enough to support it, you can wait for more to show up for public consumption. If you believe in what we're working on and want to get early access to the newest scenes and characters, feel free to join us on Patreon.

New posts go up weekly showing what we're working on, sexy renders of the characters including nudes of their final body types, and detailed monthly posts of the new contents being released.

I'm happy to state publicly that this is a very big concept, it's going to take a long time to develop, and the art assets for the game cannot materialize overnight.  Patreon support is a massive help to keep working on it.

!!!SPOILERS!!!

Pretty clear you're asking about Charlotte's objective here; if have completed all of her work events and she's at 5/5, you should get a message from her on Saturday morning asking you if you'll be home. You have to respond to this message positively in order for her to bother coming over. Once you do, just advance to Afternoon and she should show up.

If you've done all this and it still doesn't trigger the scene, follow up. It's possible there's a bug but I would have to crack open the July release or whichever version you're on to confirm that.

Megan the tallest character at her base height (5'10") and will end her transformation at about 6'6", plus more in heels.

Part of the reason for keeping this change less dramatic is the work to make animations and photorealistic renders still look right with her scale. If the game used a cartoon or anime style as many others do, the sizes could be more dramatic without looking 'off.' 

But to be very clear, the writing, rendering and animating process is very time-consuming and the game is only about 8 months old. We're releasing new contents monthly. If you like what you see, please consider supporting on Patreon; and you'll immediately catch up from 3-month-old contents to the current release, receive news every week, and extra renders and content (including fully transformed characters) throughout the month as they are made.

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The walkthrough is also linked here right underneath the game link. But I'll go fix the Discord link.

I've added a Drive mirror for the July version. I don't have enough storage to put up all the versions I would need to for my Patreon but I can do a mirror for the public version.

As a reminder, if you're playing July, the UI and contents have received significant additions/improvements since then. The difference from July to October is pretty substantial. Even one month of Patreon support would get you a huge upgrade! ~~juuuuust sayinnnnnn~~

-M

Thank you for this, Sordani! There is a lot of work to do to build the full scope of this game but early encouragement means a lot. We're going to work hard to have new content, new scenes, new characters and locations to interact with every month. 

Great questions:

There will be a harem ending with all romances leveled up to maximum; this creates a big polycule of sexy and very willing women. I am interested in exploring a dynamic epilogue that responds to the events of your week, allowing you to see the eventual outcomes of various decisions. However, this is a potentially large effort to implement, so it will take a big back seat to main stories and expanding the library of sex scenes.

Once the more niche sexual content is developed, it will be at least labeled, although following suit on some other games, I may make game options to turn on and off some types of content entirely, or make it skippable.

Do you have anything constructive to offer? What games have better navigation that you think we should adopt? What about it was clunky or unsatisfying?

This is an early demo, and one of the explicit aims is to collect feedback and improve the things that people find lacking. We can't do that if the only comment is a gut reaction and not actionable.