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Nyzzio

5
Posts
1
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A member registered May 20, 2022

Recent community posts

I have a general question. I have modded for other games in the past and I'm really getting the itch to work on my own map but I want to spend a lot of time on it as well as wait for the release of the next game. So my question is whats the process to convert a map from say FS22 to FS25? And is it cumbersome?

Ok good to know. The field 34 thing I noticed just a couple times and it could've been just the tractor I was in. It was one of the MB ones.

Have a question and I guess a bug report? (not sure if it will affect anything or not.) So for the question if I download the new version but import all the xmls from my old save to get vehicle positions etc. what will happen to the terrain changes I made when placing buildings? I assume these won't carry over but just kinda curious what would happen.

Bug report thing. I noticed on the gravel road between the house and the big shed on the starter farm between fields 25 and 28 there is an audible water noise. Any idea why that might be? Or if it could cause unintended issues? Not sure if its related but a few times I have drove over field 34 it seems the tractor sometimes gets super bogged down almost like its getting stuck in mud. Is this an intended feature of the map?

Oh thats perfect. I didn't even think to look for a mod for this.

So grateful you have brought this wonderful map back to life! However I'm curious why not all textures are available in the painting menu? Some of the gravel roads are not a texture available under the landscaping menu and I also feel like there were more dirt textures on the base game maps.