Yeah, there are some things I have learned since making this that I wish I could have done. This was the first game I made using Godot, so I was really just testing out a bunch of stuff.
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Thanks lol, I had gotten so used to the controls while testing, I cant tell if the are good or bad. I was at a point where I could beat my game in under a minute XD (I prefer jumping with spacebar if that helps you at all)
It was cool, I played through it completely, but I had noticed the collision with the walls was a bit strange within the first few moments of playing. So I had a good feeling I could try to break out. It was very fun though.
Would be a fun game to speed run lol.
Actually a pretty cool game, last level was pretty hard.
Also, I think it gave me arthritis immediately.
I see you too have a slight audio delay, I thought it was just my game (I use Godot as well)
IDK about construct, but in Godot (the engine I use) I just need to set up controls for mobile and export as an APK (for android). It's probably not too difficult on Construct though, you should look into it.
Nice, I did find one bug, where going left and then trying to go right really fast resulted in me getting stuck. Other than that one bug it was very fun :)
I am also making a platforming game (using Godot), what game engine did you make this in?