Did you end up using a subviewport of the entire level maybe? With its own camera? Just a guess
nthnlws2
Recent community posts
Loved the art style and animations. Level flip was smooth and well done.
I did a lot of what some others have mentioned, I spent a while trying to pick up the potions :D. And I could not get past the red section due to the tilted platforms. But good music, smooth game. I really liked the minimap also.
Beat the game because I found out that the scare button doesn't actually cost you anything :D. Great little concept, had some collision issues where I couldn't click a tree or a lumberjack behind a tree. Couldn't get water to drop once, but overall has some good potential in the clicker-style game category.
Hand got tired after 2 score :). Was not entirely sure how the timer system worked after picking items up, sometimes it went up and sometimes it went down.
Procedural/city generation was nice, wish there were more camera options to be able to see it. Powerups to assist with movement (maybe something that starts to automate the joystick rotation speed a little bit) would be nice to help reduce the difficulty of the mechanic. Nice work!