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nsobject

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A member registered May 11, 2017

Recent community posts

(2 edits)

Is there jump side animation? Or only jump straight up? Some transition from attack state to idle would be nice to have.

"Ladder climbing" is very nice, but it is incomplete without "Ladder enter"/"Ladder leave" animations. For reference (to understand what I am talking about) you can watch the animations of the main character Kaho in "Momodora: Reverie Under the Moonlight".
And since we can crouch, then it would be nice to have an attack animation for this state. Nothing complex – a direct forward thrust with the sword.
Many thanks.

Very nice tileset. Much like as upcoming game "Blasphemous".

Can you please specify how much frames each animation have? And there is no jump animation, right?

For me, character are too small to this and other asset packs. Better make it average 32 px height. And with cartoon proportions (bigger head, torso, etc). Realistic proportions looks strange here.

It would be great if the large trees would have horizontal branches that would work as one-way platforms.

The fire breathing heads from WayForward "Shantae" game series. You don't mention that anywhere.

Character height?

I'm also waiting for the macOS version.

For now sprites barely visible on some backgrounds. Adding some outline can fix that.
Overall contrast are also very low.

Hi! Can you please add to this pack a candy and a piece of cake?

Candy – классическая, завернутая в бумажку карамелька. Cake - кусочек круглого торта с вишенкой сверху. Было бы хорошо еще и целый торт со свечками.

Hi! Is there any chance that you add another pack with more monsters and some animations for main character (may be sword throwing)?

Can you please specify the size of the tiles?