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nschrag

6
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1
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A member registered Jun 15, 2023 · View creator page →

Creator of

Recent community posts

Thanks for playing, great feedback. I'm glad you like the core concept! It definitely needs some balance, it ended up with a bit of frustrating difficulty rather than fun difficulty. There is also not enough communication to the player about how the charging system works. It does build up a sort of pre-charge with each direct hit of the eye, but if you fire and miss you lose the hit streak and the pre-charge.

Fun one button platformer! There was a frustrating moment where I got caught in a long loop. I repeatedly failed a sequence of jumps, ending up going the wrong way, and the turnaround was pretty far back. Most of the time it works great, and the slide mechanic is a nice touch that adds variety. I was really hoping a CTA bus would drive up when time ran out, saying 'you're slower than the CTA, get on the bus!'

Ah, sorry. I tried playing with keyboard early on and decided the precision tracking was too frustrating. I forgot to test at the end of the jam to be sure it was at least functional.

Sooo good! I'm going to slowly step away from my keyboard before the space bar gives out. The aesthetic is great, and I like how the lighting plays tricks, sometimes ruining the perfect run.

Somehow chill and tense at the same time. I like it! I appreciate the small touches like growing a beard and spirit appearing.

Good stuff! The onion's attack seems so easy to dodge, and yet it gets me every time.