Thanks for playing, great feedback. I'm glad you like the core concept! It definitely needs some balance, it ended up with a bit of frustrating difficulty rather than fun difficulty. There is also not enough communication to the player about how the charging system works. It does build up a sort of pre-charge with each direct hit of the eye, but if you fire and miss you lose the hit streak and the pre-charge.
nschrag
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A member registered Jun 15, 2023 · View creator page →
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Our bike to ride. Our world to reclaim. Our stories to remember.
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Fun one button platformer! There was a frustrating moment where I got caught in a long loop. I repeatedly failed a sequence of jumps, ending up going the wrong way, and the turnaround was pretty far back. Most of the time it works great, and the slide mechanic is a nice touch that adds variety. I was really hoping a CTA bus would drive up when time ran out, saying 'you're slower than the CTA, get on the bus!'

