Thanks for playing, I enjoyed the video :-)
Noxlof
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A member registered Feb 01, 2015 · View creator page →
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Recent community posts
Super Text Mesh community · Replied to KaiClavier in Masking Text Fails if Mask's GameObject SetActive toggled.
Super Text Mesh community · Replied to KaiClavier in Negative Width on Rect-Transform causes text to Draw
Super Text Mesh community · Replied to KaiClavier in Negative Width on Rect-Transform causes text to Draw
Super Text Mesh community · Created a new topic Negative Width on Rect-Transform causes text to Draw
Just noticed a not-so-weird situation!
I'm animating a rect-box and have a STM component set to fit the box with some padding. As the animation set the box to be smaller than the padding I end up with a negative rect-transform width which causes STM to render the text by default!
i
I could make a script that just forces the rect to not be negative or disable the STM component when the width is smaller than 0, thought I'd just post this in-case there is already a "fix" or similar solution :-)
STM saved our project btw <3