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Noxius

17
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3
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8
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A member registered May 20, 2020 · View creator page →

Creator of

Recent community posts

Loved it!

Lovely videooo!!!!

(3 edits)

cameltoenyy posted a video playing my game, though I accidentally removed their post by switching from topics to comments, so I'm reposting it here:

Her game inspired this one actually!!

Also my game only got indexed a yesterday, thus it hasn't been very noticed

Thank you for bringing light to this!!

Hi!
While I'm waiting for my game to get indexed (5+ days), I've been reading a handful of others facing the same problem of not being indexed and I noticed it often being mentioned that games that are indexed late miss out on being shown in the Most Recent tab and I've wanted to confirm if this is true or not?
Since frankly if it is, that is a god-awful way to go about it, since small devs with little to no marketing lose out on players that may have helped them find even more success. Take my 2 games for example. My first game was uploaded around 2 years ago and was indexed instantly, this resulted in me getting 80 downloads that I frankly would of never achieved otherwise all thanks to the Most Recent tab, meanwhile if games aren't shown on the Most Recent tab based on when they're index, my newer, much more polished experience, will miss out on those 80+ downloads due to bad luck. And before you suggest to market it on media platforms or social servers, unless you have made a masterclass of a game, you won't get as much exposure as the most recent tab. (Currently I have gained 3 downloads in the span of a few days through posts on other platforms as opposed to 80 downloads of my previous game that I got through the most recent tab).
Thank you!

Ah, I completely blanked out that it's the weekend currently.
Thanks for your reply!


Hi!
I uploaded my game Love in Concrete a few days ago and I am currently waiting for it to be indexed.
The problem I am seeing is that previously, when I uploaded my first ever game, it got indexed not even a day later, even though both my account and game were new.
Now, I've been waiting for several days and I'm curious to know if maybe the indexing process changed or if there's some delay currently, as it is slightly demoralizing.
I've read the FAQ and understand that it may take a bit to get it indexed. Sorry for being impatient.

https://noxiusvi.itch.io/love-in-concrete

Hi! I just released my second finished game in godot called "Love in Concrete"!
It's a short horror game about love and obsession that I would probably label as surreal, inspired by Cold City.
I would greatly appreciate if you could check it out and give me your thoughts on it!
Thank you!
Here's a screenshot so you could gauge the game:

Hey! I noticed that there are wall variants for the rounded walls where it's a trim on the inner side using the concrete texture and a brick wall with no trim on the outside and I was wondering if you'll create more wall variants that mix the styles?
I am already gonna make my own, I just thought it would be a neat addition for others using this pack!
NOTE: It's the same wall asset in the image, to show the variants I am talking about.

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Barely understood what was going on but it was cool either way! 😅
Unfortunately I can't rate your game, but keep doing whatever it is you're doing!

Hey! While I do plan on getting this pack either way for my game, I was wondering if there's a way to preview all the models and textures as images/stand-alone renders? It would really help in planning out my game's levels (more technically maze pieces, but same thing-ish).

Thank you and sorry to hear that you got bored!

Yeah, sorry for the slight misinformation. I looked through some of the settings and noticed you can change the renderer in the projects menu (not during export from what I've seen, unless using web/mobile exports). But like you said, this may cause some features not to work.

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The way godot handles renderers, you can't just "export it using other renderer" the project itself is built on a selected renderer at the start.
Edit: Although there are a few work arounds such as launching the game using opengl with command line.

(1 edit)

Sad to hear it, hopefully someday you could try it! <3
Edit: I've also seen that it's most likely your GPU which has a hard time supporting Vulkan.