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A member registered Oct 22, 2023 · View creator page →

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Thank you for playing our game! The artists are happy that you liked the visuals :D
 We are planning to develop the game further after our semester ends. Hopefully we can get the full game running in the next two month!

  Thank you for playing and commenting on our game!
  Our game is about resource management. As a mushroom mage, It is your dream to cast the BIGGEST SPELL EVER and restore glory to the forest . In order to achieve that, you needed to collect nutrients from your surroundings and send them back to your base(the stump.) You decompose, collect, and bring back nutrients to your base by summoning your mushroom troop. You cast spells to give buffs to your troop, and when danger comes they will defend you (upon request.)
  I hope this clears up the confusion, I will add more info to the itch io page in a second!

Thank you for playing and commenting on our game!

  Thank you so much for playing and commenting on our game! 
  We plan to adjust the difficulties a little bit, hopefully we can upload a new version soon : )

Thank you so much for playing and commenting on our game! I'll let the artists and musicians know you loved it: )

  Thank you for playing and commenting on our game! : )
  Due to time constraints, we didn't make a tutorial level. We will definitely make a tutorial page!

Thank you for playing and commenting on our game! : )

(1 edit)

  Thank you for playing our game and leaving us the comment!
  - What you experienced is most likely a bug with the destination behaviour. Since minishrooms move on a destination basis, the more tasks on screen, the more buggy it gets.
  - The spells are buffs for your minishrooms. A more detailed guide of what they do can be found here:
  - Due to the nature of game jam, we did not make a tutorial. If we have the extra time we might consider putting up a tutorial, but there are no promises on that.
  Thank you for playing our game and leaving a comment! I will let my teammates know that you loved their work: )

Thank you for playing our game! 

Regarding the bug, we have fixed it in our new webgl build but we can't change it until the voting period ends: )