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NotSlowEnough

14
Posts
3
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A member registered May 22, 2022 · View creator page →

Creator of

Recent community posts

The sound design is absolutely superb.

Using dice for jump height is quite original and the game in total is a lot of fun. The sound design and graphics are cool, too—if only I weren't stuck in Dungeon 10, but I’m sticking with it!

Smooth gameflow and really good sound design. I might not have played far enough, but I missed having meaningful choices to make during a dungeon run... a change of direction or a reroll would be cool.

I can see the potential and the core idea, but it’s still in such an early state that it's hard to really get into. There's definitely something there, though.

A great, fast-paced game with a clever use of the crank for the three weapons. While hitting three enemies with the colt is the biggest challenge, it's incredibly fun and the soundtrack is spot on. The start feels a bit tough, though—some slower enemies at the beginning would have been a nice touch.

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Solid artwork and great animations, paired with a great song choice. However, even the original board game was never quite my thing.

A great example of how storytelling upgrades even puzzle games... at least for me. Great graphics!

I really enjoy the gameplay mechanics

Very polished with already great animations and a driving soundtrack. Great mix of strategy and fast tactics. I'm impressed.

A charming concept, though I need more time to truly 'just roll with it.' Currently, I’m still overthinking and trying too hard to visualize every side of the die.

A moment of zen. Nice little interaction between music and shooting.

Thanks for the advice. Done.

You found a solution meanwhile? I'm stuck there as well.

You found a solution meanwhile? I'm stuck there as well.