Thank you! Unfortunately the turn based combat took up most of the time to set up, and it stole away from our time to flesh out the abilities. Luckily since the submission deadline was over we had time to breathe and work less crunchy and we can start dropping fixes new stuff in a few days, hopefully on a regular basis.
notokkid
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Thank you for the comments! We continued working on it immediately after submission, which is mostly why we weren't active in the discord server at all :D
We did notice that the tilemaps were at least twice as big as the players but since I spent some two weeks restarting the combat system from scratch twice we were like, it is what it is for now.
Very enjoyable. I love music-themed games, and we even built one ourselves for this gamejam, but I don't think I'm being biased when I say that this is a complete game. It has really nice art, really nice functional puzzles that will take as much time as needed as defined by your pitch. People with perfect pitch will be finding this a walk in the park I guess : D But you can definitely use this for pitch training as well. Great game, and a learning tool!
Pretty cool game. Once you get the hang of it, it becomes much more engaging. You're definitely right that it could use a tutorial, but well done for completing this much! I definitely enjoyed it. :D
It's very clean visually, fun, and could definitely be used as a level in a fleshed out game. Well done!
Great game! It's really nice and clean visually, with a really nice menu. It does feel a bit wonky and it's not immediately clear what you're supposed to be doing, and what the result of exploration or travel is, but it's amazing how much you've accomplished within these few days. This isn't just a gamejam game. There's a system here that works, and is fun, and can be expanded into a full game. I'm really happy itch.io suggested me this to rate. And the music really fits the theme too!


