Thank you for the useful feedback! I actually did playtest this quite a bit, but admittedly it's very easy for developers to get used to their own game and not see what it feels like for others to play it with fresh eyes - I certainly agree on the UI and gamefeel being rough, though. I set out to make it so that the game requires constant innovation and updating of one's setup to get even more scrap, but I can also see how that can be irritating when one's still getting used to the controls and mechanics of the game.
notepng
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