Ooh that makes sense :D
notarvis
Creator of
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I really like the artstyle and music, the gameplay feels smooth, but for me way too difficult - especially the toturial.
Maybe this is intended to be difficult, but personally, Id make it so that jump 1 is normal and on jump 2 you already get the full speed buff or something.
OTher than that, good job!
Hey all!
Good luck on your projects, can't wait to play them all.
I like joining jams spontaniously so I just wanted to announce my presence here and announce Ill be streaming the game creation process starting 8:00 am ( UTC ) :P
if anyone else likes joining jams spontaniously and to stream, hit me up :D
Never heard of the game, but the name and mechanics match :D
I was going more for tetris + that one game on old nokias where you had to make a huge tower Youtube link to the game
I played.. a bit too long..
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Wasted a good 30 mins on this game.
Unique idea and nice visuaisation, but some things that I disliked:
1) There were only 3 upgrades, would love an upgrade, that lets me upgrade / change the weight of the balls on one or other side ( for increased luck to get on 10, 5 and 2x )
2) the upgrade costs went up way too high. Instead of me being able to buy more and more upgrades, the rate at which I could buy increased and then quickly decreased. I would change up the math you used to create the prices.
3) Would love more balls with unique textures :P if you could make a scrollable tab similar to cookie clicker, that would be dope asf.
4) saves :D
Hey! Thank you for trying out the game and writing a comment!
Yup, I wanted to implement an i-frame, unfortunately, though, I overslept today and had 2 hours to fix like 3 major bugs, but oh well.. my first game on godot and first game in like 2 years, so I am happy! :D
I didn't name the upgrades based on Isaac, but I think subconsciously I must have, because now that I think about it, 100% isaac upgrades :D
I really enjoyed this game! It fit the theme and was fun to play and explore! If I had to change anythingh though, I would improve the art ( make some turning animations and such ) and make the hitbox smaller ( because sometimes I got stuck on zombies since the hitbox is full height for both )
Overall, great job man!
Hey! Just played your game.
I liked the art it was cute and simplistic, very nice :D
the gameplay however was a bit short, there were only 3 buttons to click and each one of them was an instant game ending choice. However, I stilled enjoyed it and the jumpscare at the very beggining was unexpected and loud, which really scared me :D





