you could split the archives into bits that are smaller than 1gb. The players would then download all the necessary files (.z01 and .zip for example) into the same directory and unzip the main zip file (no idea how the desktop app would react to that though)
NOT_TAKEN
Recent community posts
There was something that was very frustrating to me: the fact that there are unique events, which can play out at any point, but require a certain level of obedience before you can get the scene (for instance you can meet the teacher at the airport and if the obedience is high enoug, a sex scene is available, but if the obedience is too low the scene is not available and the event won't come again). I would suggest making those events repeat, or not show up at all until the progression with the character is far enough to see all possible ways it could play out.
I didn't like this game. It is really difficult to tell what anomalies have actually happened, what you missed and what you should look out for. It would be nice to have the something like a gallery that has examples of possible anomalies (the intruder stuff is obvious, so that wouldn't need to be in there). Some things you just don't pay attention to, like the tissue box being somewhere else or the lamp flipping around (which I only noticed after looking through the files in the rpa (btw the art looks good, when you get to see it))
Edit: also the swapping while reporting bug is still in there, it could be avoided by locking the player to the room while a report is made
it was fun to go through it, but there is stuff to improve. I often felt completely directionless. When pressing tab it shows all spaces to click on, which is great, but I had to check here to figure out that the lens could be used on the window above the changing room, since that is not marked. As a help feature, I think it should show all relevant bits of info. I also couldn't find the third ghost (the middle one). And Icouldn't find the code to the box (it is ok if that is patreon content, but it should be marked as such if it is).
the walking doesn't stop quickly enough, the sex scene doesn't care in what position it was ended and it would be great if spells could be casted up and down (controlled by WASD). The spells also halt all movement for a bit too long, making moving feel less fluid overall. also the cum effect is just a white square that doesnt cover the entire window.
The concept does feel otherwise solid though. I would also have liked to try out moving around a larger "level" with some obstacles and preset enemies.
It looks stunning. The character designs and backgrounds are great and I love the UI design. The premise is also great so far. The only probelm I have is that the end of this version is a bit too unclear. As everyoone has already said, it looks like a renpy bug, so please leave a little dev note that the version ends right there in a text box or something. Otherwise you're off to a great start!