Really lovely game. Awesome job <3
I was curious if you made the music yourself? and what engine did you use? It feels like Love2D.
Like the simple yet good visuals. I didn't understand that both shapes were connected but thats my bad, maybe if you can visualize that connection by line would be better. After realizing that they are connected, I was able to understand what needs to be done and just practice executing it which was really fun. I played twice, first time it took me about 5:30 seconds and second time it took me 3:16 seconds. Overall, great idea and execution.
Seen similar games but done in 2d only, this was a nice different experience. I have to admit that it would have been better if there was an actual goals and levels and well designed levels. Nice song choice btw. I also found that if you get the two souls close they move together, so in the end I didn't have to switch between the souls. Overall, great game for a 48 hour jam.
I have to say this is a hidden gem. Although the mechanics seem weird at first, the level designs were really solid/smart and made it click for me. I got stuck on a few levels but they were really satisfying when I solved them. The controls felt great as well. If I am going to criticize something it would be only two things, the visuals of the game and the field of view or more accurately I felt the camera was a bit zoomed in. Nevertheless, great idea and level designs :)
I really like the movement mechanics, it felt good to control the character and the sword animation felt great. There wasn't sound and I wished there was some sort of an objective and I wished killing the birds was more satisfying. However for a 48 Gamejam, its a good submission. I am sure if you keep practising, you will make amazing games. :)