Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

NoPoint

50
Posts
3
Followers
20
Following
A member registered Jul 10, 2020 · View creator page →

Creator of

Recent community posts

Ah I see, thanks for clarifying. This game still looks really cool!

This is one of my favourite games… its soo good. The controls are nice, its well design. The visuals and effects and audio is perfect. I think its a bit easy… but overall, really cool!

Really cute, interesting core mechanic, I wish I could aim or shoot to make things stop instead of using the mouse.

What a cool, creative idea. I really loved the writing, it was clever, funny and relatable and felt a bit sad when it was over. Very creative meta-narrative and there was some fun mini games there as well. Not to mention, the visuals are cute, I loved how the more you played the more “game” there was.

Awesome stuff!

Very smooth controls and Was a lot of fun to play. Honestly, I wish there was more levels or mini games so that I can play with the hand more. Getting into a flow feels very satisfying. I wanted to master it even more. Also, I really like how you made the game accessible and I don’t have to be exactly where the ball is in order to pick it up.

Has some bugs, But I really love it. Reminds of dredge, and I just wanted to explore and find things to do. Interacting with things was a bit difficult, I struggled to fish and once I did (by pressing E i think), I couldn’t sell anything in the shop. Also, really cool visuals. The music and sounds could be improved.

However, I can see a really good core loop here, with fishing, upgrading, exploring, and unlocking new places and even more fishing.

I can’t believe this was made in only 2 days. I really hoped for a language option because I had no idea whats going on… Also, please tell me where the music is from?

Amazing job. With some polish, I can see this being really addictive, Its a mix of doom and a bit of superhot. There is some cool level design, different mechanics like throwing a bomb. And interesting new ideas. One of the coolest games in the jam for sure.

Not to mention that the art style is lovely and unique. I think the time rewinding when you get hit is an interesting idea but got me a bit confused. Also, time slows down randomly… I am not sure why? I think the game can be more fast paced and the bullets can be more fast paced as well.

Cute and Fun! I had a bit of a bug where the menu would show whenever I tried playing levels 2 and 3.

I really love this, I want to know more and I want to see more. The visuals are on point and the music really fits. I do hate it that I have to start form the beginning whenever I die… also I think the story and dialogue or text was a bit too much, and I preferred the game without it. But regardless… this is one of my favorite games in this jam!

Also, it really reminds me of Fear & Hunger, especially the underground city in part 1.

Really cool concept. The theme and style is consistent and I think there is a lot of potential here. Reminds me of a game called minit, where you have a single minit to live and you keep unlocking shortcuts and doing things to extend that minit and make it more meaningful.

Great work!

I struggled finding the last jammer, but I enjoyed it nontheless.

Its really impressive you were able to make this by yourself in 2 days, without using any AI copilot help whatsoever. Amazing work, the animations and sound effects are very satisfying.

Personally I am not a big fan of sandbox games, but I do appreciate them and they are a lot of hard work, and you made a working one in 2 days no less!

I am definitely looking forward to what you make next!

Quite fun, I really loved the theme. Shooting mechanic is well done. Overall, Pretty satisfying and I loved shooting them donuts!

neat!

Neat & Fun game, The visuals are nice and simple!

Cool Fps, loved the effects and I can see this being really addictive. Especially if you add more arenas and enemy types and so on…

Overall, amazing job making this in two days.

Adding more rewards for not using a lot of bullets and for getting headshots would have also made this even more addictive.

I really like the style. I couldn’t play and couldn’t do anything, I tried attacking, walking, picking any option…

Anyway, You picked a really good font and some nice colors and I overall liked the layout. If you add some nice sound effects and feedback, this can be really fun to play. Even with a simple art style.

This was sooo cute, Amazing job getting something done with this polish in so little time. I loved the art style, I loved the game. I think you could have made it so that different colored notes have to be collected using different buttons, for example the red ones, you have to press B in order to block or something… but overall, pretty nice.

Its a short and sweet experience, and I feel satisfied, and it put a smile on my face :)

Loved the art style, and the idea is pretty fun. I would say, I found using the fridge useless because it takes a lot of time, to put in the fridge. But honestly, once you balance it, there is a really good core loop here!

The world looked beautiful, I just wanted to explore, and I think its laid out nicely. Also, loved the terminal UI. Overall, pretty solid game!

Maybe the real game was the friends we made along the way…

I don’t know why, but this is my favourite game I played so far in the jam. I really love the meta take on the whole timeless theme. Giving the option for the player to spend as much time as they want in the game. It would even make a lot more sense if their was just an empty world to explore and the player can just leave whenever they want.

Also, the writing was nice. The music fit the game, and the graphics were cute.

Really loved it!

One of more unique games I played in this jam. Not to mention, very strong and consistent art and theme. I think the controls are a bit confusing for me. Also, I fell and couldn’t get back up, maybe there was a reset or restart button but I didn’t find any.

Anyway, I loved the aesthetics of the game, and liked the logo. Keep it up!

Really neat idea, I love the mix of small mini games.

Yes, I think you uploaded the wrong files. Good luck on your next game jams.

The game looks interesting… but I had no idea what to do, I just walked. However, I think there is strong vibe here. Anyway, great job getting something finished. Every jam is a great learning experience where you get better with working with others and with yourself!

I couldn’t play, tried pressing next in the dialog but nothing happened. I like the graphics, and the controls felt smooth, I loved the topdown perspective and the characters looked nice.

Neat & Creative Idea and has a lot of potential outside beyond the jam.

Not sure, but I think there was no audio, some audio would definitely help. Also, adding a small description, a cover image and some screenshots makes people want to try out the game. But overall, great work. I couldn’t get past the third level I think (unity level). Adding a control to delete or remove the last clone would be great.

Fun to play. I love that their are different patterns. I think some of the attacks are a bit unfair. But overall, Great job especially since you did it by yourself.

My recommendation is to improve the contrast a bit or the overall colors, I think there was just too much red.

Keep it up!

One of the most addictive games I have played, I think the abnormal platforming controls makes it an interesting challenge. I also Love the sounds. I think the context/story is very interesting, the idea of playing as an editor or patch compiling other people code, however I don’t know if its related to the gameplay or graphics that much…

My only issue is that I don’t think the theme of the jam is well integrated but that’s ok, its amazing that this is your second game jam, keep it up!

Also, I got confused by the email sign up, since I thought it was part of the game, like a “meta” sign up…

Thank you

Really cool idea, I love the theme!

I like how you tried to make a bird face using only spheres and triangles, also nice choice of music.

Yes, and I also liked how the screen highlights when you get 10 points, I think it makes more sense you should have a similar effect when you beat your old highscore.

Anyway, This is amazing progress if its your first game/game jam, keep it up!

really cool idea, the game feels polished … was wondering about the music? did you make it? or where did you get it from?

(1 edit)

Really lovely game. Awesome job <3

I was curious if you made the music yourself? and what engine did you use? It feels like Love2D.

Cool idea. The sound effects can be improved. Also, when the bomb is moving from one tile to the other, sometimes it will highlight extra tiles in red, so I thought that maybe I need to drop the bomb while its moving, but it's just a visual glitch.

A level editor would be super cool! A roguelike and procedurally generated levels could make this an actual game.

Nice game, really well done for a 48 hour game Jam. 

Great game, Loved the idea and the visuals and the controls felt responsive or it had a nice game feel to them.  

Great game, Loved the idea and the visuals and the controls felt responsive or it had a nice game feel to them.