Oh. I now realize that it has a full screen button but I like the tiny one. Feels like I'm playing on a tamagatchi
nopeitsburnt
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Love the animation in the starting cut scene! Skill issue but I was only able to beat one level (not the first one). I love that in addition to a timing aspect, you're also incorporating "down" by having the level shrink down! The visuals are super clear and it's fun to keep trying but it keeps a fast pace. Looks great! I instantly pictured this one showing up in a recap video of the jam! It just looks so cool
Thanks! 😊We're planning to add a menu/opening screen with a tutorial for sure haha!
Then we want to add some new "Juice" cards where you can smash two fruit cards together in a Juicer to get more powerful cards (most of the logic and cards are written but we didn't have enough time to implement it). One of the big things with deck building games is that it is often a good strategy to make your deck smaller so you draw the best cards more often but here that also impacts your health so finding a balance will be key.
Then we want to add more biomes (and make each one a little shorter than the current one so you can get through levels quickly). Maybe we'll also make a system to randomize enemy placement or vary your starter deck a little so each game is a little different.
Lastly, some more sounds (one for each card you play making a silly little noise) and some more animations for when you shuffle your discards into your deck or play an attack card!





