The art at the beginning is absolutely adorable! Although being stuck behind objects is a bit awkward, the gameplay feels awesome.
NoobDev0009
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The usage of reflection and absorption as attack is a really cool idea. I especially liked how the "reflect" attack makes the projectile orbit around the player instead of just straight up reflecitng. Adds extra challenge and spice to the overall aesthetic. I also love the dynamic texts! I would love to see this idea expanded upon in the future. Great work!
The art is cute, and I like the sprint mechanic. Cozy games sometimes lack sprint mecahnics and it slows down the game, but this one didn't have that problem. With that said, it would have benefitted from item descriptions. I couldn't tell what I picked up. Good game overall, but could use some polish.
OHMYGOD. I am blown away by the amount of content in this game! The artstyle is lovely(so lovely and tasty looking in fact that you made me hungry now.) The cozy meter is off the charts and the story is so cute and sweet. This is insanely polished for something made in 3 days! 5 stars across ALL CATEGORIES.
I love the artstyle! It reminds me of classic rpg titles. I like retro looks a lot so I never pass up a chance to play a game like this. The minimalism of the control scheme lets me focus on the gameplay, which I appreciate. The controls are also very responsive. I kinda wish there was background music, but even without one this is a great game.
I played some entertaining RenPy games in the past, but this is the first one that actually spoke to me. The emphasis on "not recognizing the person in the mirror" and how the MC keeps referring to their reflection in the third person, it reminded me of how people, if they are sad, lonely, and depressed start disconnecting from themselves, feeling like an observer of their own life. I didn't have the slightest clue that someone could manage to capture that feeling well, let alone in short a game jam. Thanks for the game. You have the capacity to help more people than you realize.
First of all, I'm glad you liked the game :D As for the issue on the race, I came back to the code once the jam was over and discovered that specific error as well. I did fix it now but I won't be able to roll the patch out until the jam ends. I put a logic in place that prevents re-starting the conversation once the race starts. Thank you for the comment!

