Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Nomyzs

26
Posts
5
Followers
8
Following
A member registered Jun 29, 2023 · View creator page →

Creator of

Recent community posts

Hey hey! That is a weird thing I will need to look into. Other than that, glad you enjoyed the game!

Hey Hey! Yeah, there is a level of readability and accessibility that I didn't reach in time. Glad you enjoyed the game!

Hey hey,

Thanks for letting me know abot the Linux build issue, I am still quite unsure how exporting works. The targeting after turn is a bug I decided to leave in, if only to make the game slightly easier for the player, but yes, in the ideal version that would be impossible. As for the turning indication, yeah. I tried adding something like it but nothing seemed to be working quite alright so decided to ditch it, unfortunately.

With that, really happy you liked the concept and thanks for the feedback!

Hey hey,  that little bell is something I hesisted on at first while making it, but right after I added it, it just clicked and I couldn't imagine teh game without it. Really glad you enjoyed that part!

Hey hey, glad you enjoyed the shooting, that is the part I spent the most time on. Ramming seems like an interesting idea to expand the game with, and I do think I'll work on it at least a little after the game jam, so thanks for the idea!

Hey hey! Thanks, glad you liked it!

Hey hey! Glad you enjoyed it! The natural growth of the tree was our main goal. We tried multiple approaches to that and to be honest spent most of the time on it so glad it paid off! Thanks again!

Hey hey! Thanks for leaving a comment. We kinda forgot that other people who'll be playing this game would not have spent past 9 days creating it, so we had a skewed vision of what's obvious or not. We'll definitely try to make things much clearer next time! Thanks again for the feedback!

Hey hey! Thank you for the kind words! The forest critters, also known as Treeblorbos, are 100% full of our main programmer's passion, vision, and voice so that's thanks to him.

Hey hey! First of all, thank you for the kind words. And yeah, clarity in the resources is something we overlooked, we'll work on it more next time!

Hey hey! Glad you enjoyed it. Sorry to hear about the crashes, we'll try our best to figure out what's causing them, but a fix will have to come after the jam.

Hey hey! Thanks a lot for the feedback, I have added a short explanantion into the description of the game. Glad you enjoyed it!

A very interesting take on Carcasonne! Feels very polished and incredibly well done!

(1 edit)

A very interesting take on Carcasonne! Feels very polished and incredibly well done!

Hey hey! Thanks a lot and yeah, the game ended up rougher than I wanted to, I've ran into issues with exporting that I not only couldn't solve in time as much as I can't solve still. 

Will try harder next time!

48hrs is really not much time to add any sort of polish, so do not worry about it! The sliders are good, but I think it would be nice QoL feature to be able to toggle sounds in game, as even on the lowest slider volume of the sounds I can still hear the spell SFX quite clearly. But all of these issues are just minor inconveniences that can be easily adjusted by playing around with values, so keep up the good work! Good luck with your next project!

I love the concept! The game is fun to play around and a really good educational material for Kessler Syndrome! Would love to see it polished with some effects, arts and some game loop!

Great animations and incredible idea! The meta commentary is strong with this one! Got a decent chuckle out of me, well done!

Great platformer, very lovely design! The colour palette change option is amazing and now I wonder why is it not more common?!?

That's one of the most refreshing takes on the logic platformer I have seen in some time! I love how a lot of the puzzles revolves around the range, took me aminute to figure it out! Great, cutsey pixel art, love the mood and theme of the game! Amazing job congrats!

Great game, incredible amount of polish, impactful VFX, loving the pixel art. The progression is well made, hard to believe it was made for the jam! Incredible job!

An interesting concept that was well executed, with cute presentation! I love the dynamic role reversal. The game can use a bit of polish and adjustable music settings :)

The difficulty of this one is high but that's my skill issue! Love the concept and its neat and sleek execution. Pixel art and animations are also really good!

Heya I like the game! It reminds me of those cool old school flash sneaking games but with definietly better visuals and a very good amount of polish. Introducing movement to guards at level 2 would be also great!

Heya! Love the concept and the ability to corner the criminal. Selection box is a really nice feature! More levels, more polish a bit of bug fixing and I can see it having lots of potential.

The idea is great, I love it! I struggled to build proper race tracks especially when they were a bit longer. With some polish I can see it being a great game!