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Nolan1060

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A member registered Oct 26, 2025 · View creator page →

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This PROG2001 gray-box prototype game is highly complete and perfectly meets the core requirements of gray-box development for the course! The menu scene design is simple and intuitive, the navigation logic is clear, allowing for quick scene switching, and the basic principles of UX design are well applied; the interactive objects in the 3D prototype scenes are created according to specifications, combining basic shapes and the use of Probuilder, showing a proficient command of Unity tools. The WebGL version runs smoothly on itch.io, and the accompanying operational guides and thumbnails on the page are very considerate. Overall, from prototype development to platform launch, it follows UX development best practices, reflecting the rigor in the development process, making it a high-quality gray-box prototype assignment!

This PROG2001 gray-box prototype game is highly complete and perfectly meets the core requirements of gray-box development for the course! The menu scene design is simple and intuitive, the navigation logic is clear, allowing for quick scene switching, and the basic principles of UX design are well applied; the interactive objects in the 3D prototype scenes are created according to specifications, combining basic shapes and the use of Probuilder, showing a proficient command of Unity tools. The WebGL version runs smoothly on itch.io, and the accompanying operational guides and thumbnails on the page are very considerate. Overall, from prototype development to platform launch, it follows UX development best practices, reflecting the rigor in the development process, making it a high-quality gray-box prototype assignment!

This PROG2001 gray-box prototype game is highly complete and perfectly meets the core requirements of gray-box development for the course! The menu scene design is simple and intuitive, the navigation logic is clear, allowing for quick scene switching, and the basic principles of UX design are well applied; the interactive objects in the 3D prototype scene are created according to specifications, combining basic shapes and the use of Probuilder, showing a proficient command of Unity tools. The WebGL version runs smoothly on itch.io, and the accompanying operational guides and thumbnails on the page are very considerate. Overall, from prototype development to platform launch, it follows UX development best practices, reflecting the rigor in the development process, making it a high-quality gray-box prototype assignment!