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A member registered Nov 16, 2019 · View creator page →

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Thanks. 

The key is indeed a trap, more so that I ran out of time to implement the feature - of it unlocking the secret door in the library.

But  yeah in general the idea is that you have to think ahead as you can't get the key if you have a long conga line as you'll get trapped in in the room. Hoping to find time in the future to keep working on the game.

Thanks for the comment and for recognizing the inspiration of snake.

Sadly the browser version was a last minute idea that I didn't have time to test properly so it suffers compared to the downloadable version in a few ways such as 'escape' key not always working and mouse capture being a bit flaky.  Hopefully these can be fixed when the page unlocks after the jam is finished.

This was fun and a little creepy. Could see this working really well is fleshed out more, part escape room, part supernatural.

Hey, this was really fun. Its a little rough, with quite a few lag spikes, but shows great promise in the gameplay and the overall premise. Nice one.

Fun little game. Would be nice if you could reduce the time to restart each run, its quite fast, but I feel for these sort of games you want it to be as short as possible. For example when it restarts could you place the player just under the castle gates at the point where they start running? It would only cut a second or two, but even that would make quite a difference, getting the player back into another run.