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A member registered Nov 16, 2019 · View creator page →

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Nice, so much more content than the initial release, really stepping up the pace and challenge. But I keep accidentally shooting the civilians, guess i'm a bit trigger happy - lol.

Thanks for the comment and for recognizing the inspiration of snake.

Sadly the browser version was a last minute idea that I didn't have time to test properly so it suffers compared to the downloadable version in a few ways such as 'escape' key not always working and mouse capture being a bit flaky.  Hopefully these can be fixed when the page unlocks after the jam is finished.

This was fun and a little creepy. Could see this working really well is fleshed out more, part escape room, part supernatural.

Hey, this was really fun. Its a little rough, with quite a few lag spikes, but shows great promise in the gameplay and the overall premise. Nice one.

Enjoyed this, shows potential for a different way to play. Can easily see a future version where the combat is more challenging, with more options, periodically stopping at a shop/tavern to resupply etc.

Fun little game. Would be nice if you could reduce the time to restart each run, its quite fast, but I feel for these sort of games you want it to be as short as possible. For example when it restarts could you place the player just under the castle gates at the point where they start running? It would only cut a second or two, but even that would make quite a difference, getting the player back into another run.