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noesmos

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A member registered Nov 19, 2017 · View creator page →

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Wow thank you! Glad to hear you enjoyed it :D

I can read in from the comments that you did not have time for a cooldown for the rewind mechanic and that is the only complaint I have will the game. Since I could freely rewind, the game was missing its challenge and it is a shame :( keep in mind to prioritize defining the challenge of your game and implement that early on. I think you have a nice idea going on here. It was oddly satisfying to dodge the laser and I went through the whole game because of that despite the challenge did not increase alot. Great job! pleasing graphics too!

wow nice, simple, and effektive idea! really well executed too! the different elements fit so well together. you want to make a clean, precise path for the clones to make them less of an obstacle but time limit works against that. super cool!

wow nice, simple, and effektive idea! really well executed too! the different elements fit so well together. you want to make a clean, precise path for the clones to make them less of an obstacle but time limit works against that. super cool!

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Interesting puzzle game. It was a real mindfuck at times to comprehend three timelines. I think the challenge with this game is making levels that does not become too confusing as you increase the difficulty/complexity. 

It is a real cool game you have got yourself here!