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nOeLuxii

15
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5
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A member registered Nov 28, 2020 · View creator page →

Creator of

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As a visual artist, I love the aesthetic, it's very cool. The character in the hall reminds me of Roz from Monsters S.A. I think it's a good wink! As for the gameplay, I am very bad at these types of games, I think you could add difficulties, so that they would go slower or have fewer objects that collide with you in combat. It's very frustrating not to miss a single fight xD haha Likewise, I love it visually ♥ Good job!

Thank you so much!! Yes, I took that into account about the lights, but time was already against me. The mouse thing is a good idea!! I'm glad you liked it!! I've been involved for so long that my head couldn't take it anymore haha D: Thanks ♥

Jo, thank you very much! It is motivating to see that what I wanted to convey has been understood *-* I am very happy, thank you seriously ♥

Well, because AI does not handle itself and in order to obtain specific results such as race, shapes, landscapes and colors, among other things, you must be very clear about it. Having knowledge of composition and making them resemble each other is not as easy as it seems. It may be that some paths are short, but that is a bit of fun because if they were all the same there would be no moral. I have also been inspired by a card game called Escape! that tries to wake up the player and leaving the most obvious to the adventure. Thanks for playing it!!!^^

WTF? It is a lack of respect towards my work. I can demonstrate where I've done it. It's made with Unreal, and FYI, PowerPoint can't do everything I did and how I did it. I have dedicated quite a few hours and all my love to making this gaming experience. If you don't like it, I'm sorry. But you can't belittle my work. A fairly polished concept has been worked on so that there are concrete conclusions and lessons so that you can come and ruin all my work. This is certainly not constructive criticism.. Good luck!

Thanks for your contribution! I understand you, but what I was looking for was to confuse the player in their decision-making. Well, the player's memory and skills are crucial xD It was fun and frustrating at the same time haha

Oh thanks! The ghost thing is intentional. When they appear they return you to the beginning. You should avoid them, but since at the beginning you don't know where they are, you get scared and then they spawn so you know they are there xD hahaha><. Let's say they are like "traps" in which you should not fall ><

Sii!! Estos días os estuve viendo a los streamers que ibais jugando cuando podía. Sii lo del rendimiento nos lo están diciendo bastante jaja, pero estamos preparando una build para la postjam mucho más optimizada. Supongo que del mismo rendimiento se han bugueado algunas IA enemigas jajaj Nos alegra que te guste el diseño!! Gracias por el feedback!! :D ^^

Thank you so much ♥ *-* I'm really happy that you love our cute mushroom *-* jaja

Si, como ya dije en algún caso, algunos habéis tenido problemas. Para la postjam se subirá una versión bastante optimizada. Unreal nos la ha jugado un poquito u.u. No tuvimos más tiempo para solucionarlo :(. Tenemos en la página un vídeo y fotitos del juego. Gracias igualmente!^^

Jo!! Muchas gracias *-*! La verdad que es motivador ver que la seta os gusta tanto jajaja ♥

Muchas gracias!! Se hizo con mucho love *-* !! (PD: el vuestro también estaba muy bonico *-*)

Somos conscientes que algunos os va lento... xD Cuando acabe todo, subiremos una versión más optimizada!! ^^

Thank so much!! We love that you love the idea! ☺️

Muchas gracias*-* ! A nosotros nos encanta!! :D