Hi everyone!
It’s been 21 days since our month-long game jam ended, and we’ve made a big decision: we love this project too much to leave it as just a jam entry. We are officially moving toward a full Steam release!
Our original jam team of 11 people did an incredible job building the foundation. However, as most members are unable to commit to the long-term development, we are now opening a targeted recruitment for our core release team.
Our Goal: A polished Steam release within the next 2 months.
We are looking for high-level specialists in the following areas ONLY:
- 🎨 2D Artists (Qualified/High Level): We need experienced artists to deliver final, production-ready assets (characters, environments, UI). A strong portfolio is a must.
- 💻 Programmers (Senior or Full-time): Experienced Unity/C# developers who can work intensively or full-time to help us hit our tight 2-month deadline and polish the game's architecture.
- 🗺️ Level Designers (Strategy Experience): We need skilled LDs who understand the specifics of the strategy genre — resource balancing, tactical map layouts, and player flow. Experience in strategy games is a must.
Note: We are not looking for other roles (sound, QA, GD) at this time.
If you want to help us cross the finish line and get a published title on Steam, we’d love to hear from you.
How to apply:
Contact me directly on Discord: nocst
(Please include your portfolio or a brief summary of your professional experience in your first message)

