what the heeeeck!
thanks for adding them evil :D
also this is really cute, dude. love the look and style of the sprites! the editor is simple (this is good) and you got a lot of different parts here. great work!
Recent community posts
what the heeeeck!
Hey everyone, the new demo has landed please enjoy! If there's any bugs ofc please report them but if there's anything you like or even don't like let us know, we always want to hear how people are feeling with the game. There's a lot more content this time around and it's still just a small part of what's to come!
Yeah, sorry! The page describes what you need to do but it's supposed to be somewhat freeform. You do need to rest (the R key) in order to advance in growth as that will bring food back into the area.
That is really strange. When I check, it still appears to be public. Maybe you could find it from my creator page? I'm not a frequent user of itch (yet) so I'm afraid I don't really know how to fix the problem.
Thank you very much! That was definitely an 8-bit palette that was used, with some added colours and less restrictions on colour limits. Voltz also worked with some light restrictions by using a lot of bit-crushed samples. Retro but also something more! I'll agree that certain things on the coding side could've been smoother and there was lots I wanted to do but couldn't spend time on.
Regardless, glad you enjoyed it!
Very Unga. Much Bunga!
I feel like I should say more. I really liked it, it was fairly relaxing and it felt really good when you ran. Some of the rock slabs were neat, too, including different ways of getting them was also a really nice touch. Hunting/Fighting was a bit too easy for me and I also spent a bit of time being lost but overall I really liked it, great work!
Thank you! Yeah, the HUD has been giving me trouble, currently trying to get a hotfix going but unfortunately this is what I have to go with until the voting ends. I'll make the hotfix public, tho.
Dang, I'm really not sure what's going on with the health bar, I feel maybe it's getting cut off due to the game's resolution. As for the air attack, that is actually a thing I wanted to put in there but when I came back to it, I just didn't have the time. Thanks for your feedback!