“A game where the antagonist is a girl that doesn’t want you to play.”
So, basically any game with a female antagonist that tries to kill your avatar?
Hi, idol is a term commonly used to describe artists who sing and dance in the K-pop and J-pop music industries.
I know. And this is not an incident. Korean and Japanese music industries use the term to normalize quasi-religios obsession with music celebrities, thus promoting their own profits. I find such practice disgusting
This game is a management game, where players take on the role of managers, managing production-related matters.
I don’t have anything against the game on thematic level. I’m revolted by how it portrays the industry with its title, the glorification. K-pop is a ruthless and exploitative industry, carefully engineered to extract as much of profit as possible, by any means. I don’t mind playing the game, but I strongly dislike how it glorifies K-pop (the title is not the only issue here). Some K-Pop celebrities were literally driven to taking their own lives
It’s far from religious worship or an overconsumption-driven narrative.
fallacy of non sequitur
My subjective opinion: I dislike word “idol” in the name. This implies unhealthy obsession with K-pop celebrities, to the point of being comparable with religious worship. This is sick and disgusting, overconsumption-driving narrative, a quasi-religious mentality. Music pieces are goods like any other, I don’t worship people who produce goods that I consume, even if they are absolutely excellent in quality
Yes, it is - but secrets are more fun to figure out on your own. :)
I surrender, I have no smallest clue how to decrypt it. Care to provide a hint or the solution? Also, in my opinon, games with puzzles should be completed with a file that contains hints and solutions to the puzzles
I’m not sure what to tell you here
Because I find it hard to emphasize with the heroine of the story when I have to deal with next level of sh*t in my real life. I mean, she is a good kid and I don’t want her to suffer, but from my perspective her troubles are overdramatized
If anything, I bought this game to get experience of what more privileged life felt like in 90s. Because while 90s were rosy time for Americans due to economic prosperity caused by fall of the USSR and its satellites, with whole new world for capitalists to exploit, I happened to live on remnants of collapsed Soviet Union. While Alexandra was busy chatting with her friends on the information highway about latest episodes of her favorite anime series, my real life in 90s was very different, with my family struggling every day to make ends meet. Like my mom is still proud of that one time when she managed to make money by selling her own socks to a guy who was going to a date. And my first computer? It was literally stolen (although its former owner forgave us and let me keep it), because no way we would be able afford to buy it fair and square otherwise. As for the Interent, I got access to it only at the end of 2000s (and even that happy event was overshadowed by my grandma slowly and painfully dying from cancer during that time)
(SPOILERS!!!)
My thoughts and questions.
1.I feel like the ending is too good to be true. The friends used prefered pronouns of Alexandra and her dad didn’t even notice anything strange. And her friends appeared in the chat out of nowhere, somehow at perfect time and aware of content of the conversation. Besides, the dad listened to them despite previously admitting, that they all are just suspicious pervets in his eyes.
2.I wonder what the dad even does for his job, as it seems he doesn’t have any software that Alexandra also doesn’t a have. Does he respond to e-mails all day long?
3.It never occured to Alexandra, that she could just cave in to demands of her dad, get this disliked-but-highly-paid job, get financially secure future and then use the money to become more independent from her dad and get gender-affirming surgery, possibly even being able to help her friend Sammy to transition too.
4.Seriously, the game lacks “How to advance if you got stuck” manual. Thankfully I found a helpful community guide on Steam
5.Is it possible to decrypt the work message that the dad has saved in his profile? And how?
6.Alexandra’s dad is still better than my lot in this life. My dad got in a prison and doesn’t care about me. And my adoptive grandfather (who played role of a father figure in my life) is just a full-blown narcissist, who once literally laughed at thought of me being killed. I think I would have traded places with Alexandra if I had a choice
SPOILERS!
I have a friend. One and only friend. At some point I felt too depressed and didn’t communicate with him for months. Thankfully, my mom urged me to restore communcation with him, in order to keep our friendship going. Then I remembered phrase from your game, “you had friends, you just didn’t keep them”. And it additionally motivated me to stop my self-isolation and communicate with him again. Thank you for that sad lesson that your game taught me!
Also, the image and the music in the main menu of the game are very atmospheric and resonate with me. I was lonely as a child and even as a teenager. Just being in the main menu makes me cry a little.
And one more thing. It happend to me, that the demon in this story looks like allegorical portrayal of ... mathematics. Both are ancient, eternal and from beyond this world (abstractions and concepts don't exist in our world), both can look scary, both require to be approached in thoughtful and careful way in order to communicate with them and even when they answer they are very laconic and every their "word" has weight. By systematically asking them both will, piece by piece, reveal you about the world beyond our world. And in both cases they know so much, that you will never learn all in your lifetime.
Thus we can view it as story of a woman who found joy and solace in becoming an amauter mathematician. Who decided to spend her limited time on Earth to explore eternal world of mathematics, rather than experience ephemeral things of our ever-changing mortal world.
Even if I will die tomorrow, the time that I spent reading your visual novel was well spent. This is sad, but kind fiction.
The lesson that I learned: it's worth to miss out everything else if you're doing a thing that you love. So don't try to not miss out things (you will anyway), try to find a thing that you will love, something that would be well worth price of missing out all other things.