Thanks for playing! You can already play the full game, it is buyable for $2.5!
Nirsos
Creator of
Recent community posts
Hey! I used your SFX pack in my game Towers of the Bane! It helped a lot considering I struggled a lot with SFX, thank you so much!
You are in the credits :)
(btw if you try the demo you should download it, the web version is kinda mid lol)
https://nirsos.itch.io/towers-of-the-bane
Hey! I played it a bit, I love the visuals and the gameplay!! The way everything is so polished and juicy, woow looks great :)
I think there's still some performance problems (I played on the windows version, my pc is potato lmao) but I still think that's not the most important so yeah awesome!
I got something like 300/350 coins, I didn't played more considering I'm french and not the best english speaker so it demands some energy!
You could also *maybe* add a little "pop-up" telling you can interact when you're close to an interactible objects / yk
Hope you will make other interesting games!
I'm glad you enjoyed the demo!! Thank you so much for playing and giving feedback, it means a lot!
I corrected most of the problems you found, having feedback for the dialogs is really helpful considering I'm french and I don't have a great english lol.
The full game will release on September 6th and will most likely be around 2$ so I hope you'll play it! (otherwise there will be an updated demo lol)
Think about being able to grab anything (I think you should understand with that ?) btw that purple button is hard top press so you may need to retry several times when you have the solution to press it, and yeah the end of the game is pretty confusing si sorry for all the problems! (We had 3 days so basically we ran out of time)
Thank you so much, that's a precious feedback! I think I should have done playtest way earlier to have more time to fix stuff like fight, so I think I'll try to change them and add a lot of polish of course! I think I'll ask some help to a friend for coding (because I suck at coding) so I will be able to release the game in time! And if it's not fully ready, we'll release it in early access I guess
Anyway, as I already said thank you so much for the feedbacks and playing the game that's huge, and I hope you'll play the full game or a more advanced demo in the future! (you can join the discord to have day-one info ;) )
After a more than a year of development, I released the demo of my game Towers of the Bane, a 2D action-adventure game set in a non-linear world that aims to recall the exploration of the first Zelda game while modernizing it. The full game will be released in less than a month so it would be really amazing to have some feedback ahead of the full release!
One point that mainly concerns me is the price: I wonder if I could sell it for between €1 and €2, but even at that price, I think no one will play it, and I'm not even sure many people will try the demo.
So, another point (maybe a bit off topic? Sorry :/) would be advice on how to get more visibility, which seems very difficult for a small developer like me.
And of course, the most important thing would be to see your feedback on the narration, the gameplay, or even just to talk about your impressions of the game!!
A few month ago I discovered Yancy and as a great fan of the Zelda, I loved it! That game is a true love letter to NES games and the first Zelda, when I played it I just took a piece of paper and I drew my own map! I was wondering how to promote a game efficiently so I asked to the creator of the game on discord and I was surprised to learn he doesn't have a lot of visibility too so I though I could repost the game here
Hope you'll play it and hope you'll enjoy it!!



