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NirDine

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A member registered May 11, 2021 · View creator page →

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Hi! I wanted to check with you if this has any license at all, since it's not written anywhere I could find.

(1 edit)

Awesome! Thanks a lot.

If I could also suggest a "river start" and "river end" tiles to go along with that, to keep the river animation going, that'd be fantastic.

Edit--
By which I mean, a way to connect the water tiles to the river tiles in a way where the animation of the river connects to the water tiles and disappears seamlessly.

This is fantastic work! I really like the aesthetic.

I feel though like this is missing some water tiles. You know, for lakes and and the ocean. Something to better define the boundaries of the play area.

Hallo! Just wanted to let you know that the sprite for the mage doesn't have a shadow.

Great work! Keep it up

Hi!

Kind of a long thread, so excuse me if this has already been suggested, but I thought it would be nice if HONK had a Noice Gate filter. It's fairly hard to find a sweet spot where the lip-syncing works and background noise doesn't trigger it, but even then, when there's notice coming from outside, it's impossible to prevent false positives. A Noice Gate would go a long way and would be easy enough to add to the UI by incorporating a second "knob" to the Mic Gain bar and graying out the section of the bar beneath it.

Thanks for the incredible software, and keep it up!

Toodles.