Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

NiqonNO

101
Posts
9
Followers
2
Following
A member registered Apr 18, 2019 · View creator page →

Creator of

Recent community posts

Great mechanics! The level design truly took advantage of it. Very polished and enjoyable experience, good work!

I like the setup for the story and character! The art and music are very charming, and it's so cool that the music pumps up when visiting the bardess. From what I can see, visiting all the characters is all the content right now, but just meeting all the character and reading their thoughts was cool enough. Would love to see more sometime!

Very cool story! I like how you implemented the theme, with butterflies turning into bats, and different flowers on each realm. The art is very cute, I especially like the bouquet on the end screen! The evil dimension flowers are very creative as well!

I love fishing minigames, and this one hits the spot! Art and music create perfect relaxing atmosphere, and the minigame is engaging, but not overwhelming, making this a perfectly relaxing experience. Also, those small animations of water, leaves and flowers, and those after shifting realities really bring it all together! Purrrrfectly cozy, great job!

Very well polished platformer! Level design was awesome, and allowed for mechanics to shine. Also, good work in incorporating the theme of the jam! It was challenging, but very enjoyable to play. One issue I have is blind jumps. Sometimes you can't say where the enemy is when jumping down.

I think this one is my favorite by far! Very creative mechanics, movement and animation is very smooth. Plus the ending was so cute! Great job, this is absolutely perfect :D.

Very cool game! Visually it's absolutely stunning, and mechanics are engaging. I wanted to see the festival, but I got stuck - even though I had planks, I couldn't use them. And camera made me too nauseous to restart :(. Still I liked it very much, and ability to place some decorations was a nice addition.

I like the art direction you took with this one! I also love the skeleton, and hate that worm! Thankfully I decided to just ignore the worm and until I made enough money to plant full orchard :D. 

Cool art. Could use some sound and switching of the enemies as we progress, but other than that it was pretty enjoyable.

Very cool take on the sudoku! Good work on making it cozy, by planting everything from start, instead of forcing player to resolve and that is already prepared. I liked it a lot :).

Just by the title, not knowing that it is a game, I would assume that it is an isekai anime :D. Very nice clicker, my wrist appreciates that instead of clicking, I can just shake my mouse! Also cool hats.

Cool idea for a clicker. Mechanically I liked how the fisherman position, and place you throw bread mattered! Art and and sound were also very charming. The upgrading ducks were also a nice touch, though I would like to see the chaos of every type of duck appearing, not only the best ones.

I enjoyed it very much! I can see that a lot of polish went into making it with all the small animations. Art is gorgeous, there is a variety of flowers, and a music credits was a nice touch! Good work on making it!

I love the narration and presentation! Dialogs were very charming, and made me chuckle in times :). It's impressive that you made it all alone, with both programming and art, and with time to polish it and add some detail. This is a very solid entry, good work!

It was challenging to get the right start, but after that, (and placing caffee) my park got flooded with happy people! Really cool concept, the art and music are very pleasing. Would love to be able to branch paths after having the first one stable!

Impressive how you managed to build this game in 3 days! I liked the mechanics and story, and spent quite a while playing it. The art and music wrapped it together in a very cozy and enjoyable experience! It's a little to complex though, and I don't think I was near the end. Constant reminder that I don't have any nests for animals was also kind of interrupting the fun. I will definitely come back and finish it later though!

I like how the riddles were written, gave me this esoteric vibe. Also, the music was great. The way it progressed, and blended between transitions created this feeling of getting deeper and deeper into the rabbit hole! The lighter could be a little bigger though, I had no idea what I was looking at!

Not many people know this, but retiring to open a small flower shop is every mage's dream. This is a very nice game encapsulating this dream. The gameplay loop is very satisfying, would love to see bouquet composing mechanics expanded though!

That's a very interesting game! Great premise, and I honestly appreciate the highlight of every rule we broke when making a mistake. Overall I can see a lot of polish. One thing I would change is to switch dropdown for list of buttons to speed up the process. Would also love to see more crazy dimensions in the future!

Never thought I would see a cozy horror game.  Watering all the plants took ages, but the twist at the end was worth it!

Very cute narration, I appreciate multiple endings and the message! The cozy vibe is spot on, it just came to me that Hanami is a great spring theme, but I completely forgot about it, and judging by the lack of Hanami themed games, not only me.

This is a very cool game! I love the riddles, the artstyle, music and the sounds! The game is very responsive, and it's pleasing to interact with! The riddle with seating was too hard for me though haha. 

The art and music are very nice. The zoom out at the end to show the whole map was a cool touch as well! Oddly addicting, and the spring vibe is spot on!

I love the design of the characters and our mc's nest! The main menu animation is stunning! The gameplay is very cozy, and seeing our nest getting together gave me joy. I even tried to fail to see the other ending, but it's harder than winning :D. 

This is a very cool concept and a good start! Variety of flowers and the freedom it gives is amazing, I can see that a lot of work went into them. It would be nice to see this game developed into something bigger, but even as is, it's a cool toy to sit and design some bouquets :). One thing that annoys me though is the dragging of flowers, it's hard to predict where they'll end up after drag, with this fixed, the game would be much more enjoyable!

This one is absolutely perfect! Very simple, but it's tied so perfectly and smoothly that the overall experience is perfect. Great work!

The pixel art is very nice, and the lonely sea with a warm music have a cool cozy vibe to it. Audio-visually it is pleasing, and mechanically it is very polished! The minigame for catching fish, especially those bigger ones could be something different though, I feel like my Z button is crying for help :D.

Love the color palette, it feels kind of like a GameBoy game! Mechanics are very creative, I like how you control the heating power by also changing the size of the heating area, while the planets have different orbits. Makes you really be careful how you manage your planets. I liked this mechanics a lot!

Very addictive gameplay! Physics of the fruits is made very well, and the animation of leaf gives it a nice touch. I feel like putting the peaches into the middle box is much harder than the ones on the edges.

(1 edit)

Beat your score haha!

That was a very cute experience, especially when I learned that you did it with your daughter! It's a very well polished game, and you did great work bringing those paintings to life. I feel that the poor gardener is doing all the work though :(.

(1 edit)

I love the artstyle and writing. The touch of a blooming flower on mc head is a very nice touch! Music and sound design is tying everything very nicely. Especially the sounds of a lyre, it was cool to play some random notes. It could use some UX changes, like maybe playing lyre using keyboard? Also, there were some bugs that block progression, but I managed to have fun and beat it anyway!

One of my favourite entries! The spring vibe with all the flowers is spot on, and the encyclopedia where we collect all the butterflies is a nice touch! The art and sound design are perfectly the only thing I could really criticise is that when there are more butterflies in a row it feels like they are going on a conga line. But apart that detail everything is perfect!

Very smooth experience! The beginning was a little slow, but after maxing out enemies, and ability to stay on the field, it was complete chaos in a perfect way! I made definitely much more cookies than necessary for the whole spring haha.

Great art and mechanics! I really liked how the realm changed, with all the flowers and trees! It took me some time to understand how the game works, but at least I could run around the map a little more. The only thing I can complain is the font choice which is unreadable haha.

Transition animations are very cool, the variety of the plants is also nice, I always wondered what I will unlock next! I didn't know what to do though, until I read the description. It would be nice to have a tooltip or something on the plant to show what effect it has, because after scrolling down and up I tend to forget what I read :D. 

I adore the art style! Together with music and sounds it gives very nice comfy vibe. It's very polished, though progression is a bit slow, and I feel that soil should be free. Also if only you would add water can toggling on UI press, the game would run fine on mobile! Everything else is working on mobile.

The character animations are very cool :). I can only assume that the russian part is the same as English, which is a nice touch for accessibility without creating complicated language settings. Creative entry, it was enjoyable to beat.

(1 edit)

Tic-Tac-Toe 2 just dropped! Cool twist on mechanics, makes it much more engaging than the original. Overall vibe is also very pleasing with clean art and music. Good job! Could be improved with some indication on which suns and moons are the oldest, plus some kind of countdown to night/day switch.

Super cool idea! I will come back later to see how it turned out!