I noticed that whenever you gib a shotgunner, they do not drop their shotgun during their Xdeath animation. Is this an intended feature or a bug?
Nikothesavior
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A member registered Jan 10, 2025
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If you are expanding this to doom 2, will you be making unique monsters that replace the enemies introduced in doom 2?(Hell-knight, revenant, mancubus, arachnotron, pain elemental and arch-vile). I'm not saying the color swaps aren't neat, but it can make certain maps like map 13(downtown) very chaotic with the increase in cacos.