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Nikkunoniku

10
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A member registered Feb 06, 2025 · View creator page →

Creator of

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Really great game and exactly spot on with the theme. It reminds me a lot of the cell stage of spore, which was always a fun time. Great job!

The pick 3 upgrades felt great, my main sticking point was not seeing how to fight the boss. Moving my cursor on him didn't seem to do damage, and putting it on the projectiles didn't seem to block them? Ah well I was probably being stupid, its a very solid game!

The difficulty spike at level 6 threw me off a bit, but its a good game with a clean and simple concept!

Amazing game, if you made it in 2 weeks for the game jam I am additionally impressed, either way thanks for sharing. The difficulty level is great, I lost my first two runs and won my third which seems bang on. I hope one day to be able to make a game as polished as this!

Pretty fun! I think the art-style could do with a stronger theme, the individual pieces were good but I wish they followed a more obvious pattern. Gameplay was easy to pick up and play though!

(1 edit)

Yeah for sure I can see that. It's easy to block yourself off with your own settlements if you aren't careful about where you plant them. Honestly, keeping the original pop cap of the tile isn't a bad fix, I wanted there to be more strategy involved with settlement placement so spamming them everywhere wasn't optimal, but its definitely a direction I could take it. Thanks for the feedback!

Thank you for trying the game! understanding the controls isn't easy, having a brief control tutorial might help in future.

fixed!

ah no I’ve seen the bug now, definitely not intentional 👍

thanks! Yeah it’s a little niche, do you have any more info about the menu background bug? It might actually just be working as intended, it was a very rushed job 😆