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NightTrap

7
Posts
A member registered Apr 10, 2025 · View creator page →

Creator of

Recent community posts

Had fun, ggs to everyone

You can find the devlog for Overkill Protocol here!

I cannot even believe that this was made in GDevelop. This might be the coolest thing I've seen so far! I'd love to see a full release after the jam, I think it'd do really well!

You did absolutely amazing, best of luck to you!

Very nice graphics and audio, had fun with this one!

This game was AMAZING! My only gripe is that I wish it was longer. This has by far been my favorite game in the jam and I'd love to see it get fully realized in the future with more levels, cheats, etc.

Wonderful job and I wish you the best of luck!

I really enjoyed the graphics on this one! It was simple, but stylized and unsettling which seems to be what you were going for, so good job! It would be nice to have more enemies or clearer instructions on what upgrades do, but that's really my only negatives.

I might have gotten a little addicted to this one, so very nicely done and good luck!

For being 12 years old, you did a really good job putting this together in just a week. It's really cool to see younger people getting into this kind of stuff! I think if you wanna continue polishing this game after the jam, you could do a lot to make it even more replayable. Good job and good luck!

This game is quite good for only 2 days of work! Assets look nice, functions well, etc.

If you do plan on continuing work after the jam, a couple notes I have: It would be nice to have a better indicator that you are being damaged, something as simple as your character flashing would help. Also I noticed if you let the enemies pile on top of you near the beginning, they won't be able to harm you more than once. More specifics on upgrade details and other UI fixes would also be cool.

Other than that, good job and good luck!