Hey, the best way is the Discord channel : https://discord.gg/BjeFpWGTC
Let me know if you prefer something else
Hey, the best way is the Discord channel : https://discord.gg/BjeFpWGTC
Let me know if you prefer something else
Hi!
yes, Lua is completely optional. If you want to create a typical Diablo style game you definitely don’t need any custom Lua scripts.
You can still use the builtin „block system“ to create custom logic but that is also completely optional.
Regarding artists : the engine supports any sprite sheets m, if you use the Rog Tools naming scheme these will automatically load.
I also added support for Engvee sprite sheets.
If there are other artists with fitting content I could look into adding first class support for these too but as a fallback you can always use sprite sheets with the correct naming.
alternatively you can use the itch io app : https://itch.io/app
it also makes it easy to update
cool! You are also welcome to join the Discord if you didn’t already : https://discord.gg/ZCgqrve9
cool! If you try to play videos make sure to check https://nightmare82.github.io/VideoPlayback.html
Hi and thanks for the feedback!
I will look into adding video playback support very soon so it should hopefully be back in a few weeks if nothing goes wrong.
The engine is written in C++, if you are interested you can send me a private message(Via Discord for example) and I could also share the source code with you.
Lua is the scripting language of the engine. It is optional, all core features should work without having to use it but it can be used to extend the game.
Thanks, I wasn't aware of that. I created an issue here : https://gitlab.com/Nightmare_82/charactercreator/-/issues/463
I will look into it soon.
yes, you can use custom assets and change the rules, add spells, items etc.
There are some tutorials here :
Rpg Tools - Tutorials
https://www.youtube.com/playlist?list=PLEJP6zEoNymUMp8cWQXbi5CPyr3ixTdRl
Also in discord you can easily asks anything