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nightfall-a

7
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A member registered Apr 16, 2023

Creator of

Recent community posts

(2 edits)

I wish the color picker would remember what Axis Channel you have selected.

The basic functionality does not seem to work.  When I double click on a color, it turns transparent while the color picker is active, and remains transparent afterwards.  The Applied display does not change.  Updating the colors in the palette with the bucket tool does not work either.  They change color in the palette, but do not update in the Applied display.

edit: If I shift the palette right and left, the changes show up.  This does not work for double clicking a color. 

Also, there is no option to save the modified sprite, which is what I wanted to use this for.

When I tried to save RGB/Slices, I got:


___________________________________________
############################################################################################
ERROR in action number 1
of Draw Event for object obj_demo:
Variable EmuRenderSurfaceSliceCutter.xoffset(101422, -2147483648) not set before reading it.
at gml_Script_anon@1811@EmuRenderSurfaceSliceCutter
############################################################################################
gml_Script_anon@1811@EmuRenderSurfaceSliceCutter (line -1)
gml_Script_anon@3171@EmuRenderSurface@EmuRenderSurface
gml_Script_anon@8864@EmuCore@Emu_Core
gml_Script_anon@4040@EmuDialog@EmuDialog
gml_Script_anon@8864@EmuCore@Emu_Core
gml_Script_anon@7105@EmuCore@Emu_Core
gml_Script_anon@2908@EmuCoreOverlay@anon@2777@_emu_get_overlay@emu_init
gml_Object_obj_demo_Draw_0

And then it crashed.  As it stands, this is unusable.

The Gui seems to not render properly, when I click new windows the area not covered by the resized window doesn't get redrawn, leading to it looking like there are multiple window parts.  Also something happened and the window closed, but the image was still covering my canvas, but I could paint on top of it with my pencil tool?  It makes me really confused about how this is being rendered.

(2 edits)

How do networked games work?  Does it just pair you against the next person who queues up?  

Also if you don't mind, what are the technical details behind this?  Does it use a matchmaking server or do it directly?

It would be great to have a thing you could drag a piece to to fill your front row for ease of swapping it out.

drill killer, the killer with the drill, drill killer

The movement with xbox 360 controller on windows 64bit doesn't do diagonals well.

(2 edits)

roomgun~