- I loved this little game, admittedly short, but it reminds me of the short film I watched a long time ago, good game.
NicOrigin
Recent community posts
- The game is very simple and short, with a slight lack of refinement (including the city streetlights disappearing when you go to the store), but a simple plot to follow.
- Our character will ultimately never have had a chance in his life, the story is good, the events are well brought, we understand what is happening. Good game!
- This game that makes you feel like you're on vacation is just a facade, this beach is too beautiful to enjoy the atmosphere that will quickly become terrifying, well done to the game developer.
- This horror game made me nostalgic with its tank control and graphic style. At first I wondered if what was happening was normal, I concluded that yes (but it's not normal lol), congratulations to the developer for his brilliant idea.
- I really liked the game and its great idea of being able to play while looking around us, the events are scary, I liked the atmosphere of the game. Well done to the developer.
- CaseOh is everywhere! I had a good laugh at the situation of some of the interactions between the characters, a dark game that doesn't take itself seriously, a fun game.
- Some situations or conversations in the game made me laugh, I liked the dark story but not very serious in the interactions. The ending turned my brain inside out, I realized too late what was going to happen to me.
- - Some inconsistencies in the plot were quite funny in my opinion. I didn't know if we were a ghost hunter, the owner, or a cleaner. It was still fun.
- I honestly loved this game, whether it was the story, the very old-school atmosphere with its retro graphic style, or a few little scares, I had a great time. Bravo to the developers.
- I really liked this game, which itself was inspired by another game. The story quickly becomes strange. I almost felt sorry for Agus before he... Kudos to the developer!
- The game is fun, the fear system is interesting and prevents you from progressing too quickly, however it would have been nicer if it reduced faster when you don't move, for example.